Release alpha v0.10.0
Hello Urbekers!
I have a new version of Urbek just out of the oven, lots of new builds, resources, tweaks, bug fixes and much more.

[h3]New builds[/h3]

[h3]UI[/h3]
[h3]Balance[/h3]
[h3]Controls[/h3]

[h3]Game[/h3]
[h3]Drawings[/h3]
[h3]Fixes[/h3]

I have a new version of Urbek just out of the oven, lots of new builds, resources, tweaks, bug fixes and much more.

[h3]New builds[/h3]
- Orchard
- Farm shed
- Clinic
- Hospital
- Poor social building
- Medium social building
- Comfortable social building
- 3-storey iron miners' houses
- 3-storey coal miners' houses
- Open pit coal mine
- Open pit iron ore mine
- Coal stockpile
- Iron logistics module
- Biomass dryer
- Biomass stockpile
- Bank
- 5-storey mixed residential-commercial use
- Particulate matter filter
- Wind turbine
- Solar transformer
- Nuclear power plant
- Cemetery
- 5-storey building
- University
- Wine bar
- Solar plant
- Fruit processor
- Food plant

[h3]UI[/h3]
- Fixed error messages in the build menu
- Buttons are displayed further to the left when there is no space
- When a build is abandoned, there's a "go to" option
- When a path is abandoned, there is a "go to" option
- The exhaustive list of possible evolutions is no longer shown, only the "pre-unlocked" ones, unless the "show all builds" button is selected.
- When you already have an achievement, "Claimed" is displayed.
- Resources menu shows a / and a + to make it clearer what is maximum income and storage.
- Many other minor changes
[h3]Balance[/h3]
- Many balance changes
- Buildings that require fields, also proto-fields count.
- Two-storey town houses need health
- Buildings are now counted properly for unlocking (a 2x2 warehouse now counts as 4 warehouses)
[h3]Controls[/h3]
- Holding down the G key highlight all buildings of the selected type.

[h3]Game[/h3]
- Villas and mansions ask for 0 population, and do not count themselves.
- When choosing random names for the city, they are no longer repeated until they are all shown.
[h3]Drawings[/h3]
- More abandoned models
[h3]Fixes[/h3]
- Some constructions are now copied properly (modern silos and bars)
- Top menus have the correct tooltip
- Fixed a bug when loading when destroying the neighbourhood council
