Update 1.28
Hello everyone,
welcome to the new players who discovered the game during the steam summer sale and encouraged its development.
Without further delay lets dive into this small update.
Version 1.28:
Tweaks section:
New animation and new methods to spawn red cells and other elements from the artery entrances. This immersive tweak adds a little more decor cells floating around in the bloodstream and may catch your gaze.
In fact, you will definitely detect the streams of red blood cells in the level (Yes, you did before, but now it is better), thus helping you trace back the source of needed hormones to replenish your nanobot.
As you may be grateful for that matter now, you will appreciate it much more in the future as new components will be added to the stream. (Surprise, surprise, shhh... did somebody say the word "vaci..."?)
Bug squish section:
Corrected the fading transition when leaving bonus levels in a single player game.
New Stuff section:
A new challenge level is present when you reach the 16th year of play. This challenge might be difficult to some of you, so we wary not to lose your nanobot and end the game.
This sums it up for now, as always, I thank you for your support and enjoy the game :)
welcome to the new players who discovered the game during the steam summer sale and encouraged its development.
Without further delay lets dive into this small update.
Version 1.28:
Tweaks section:
New animation and new methods to spawn red cells and other elements from the artery entrances. This immersive tweak adds a little more decor cells floating around in the bloodstream and may catch your gaze.
In fact, you will definitely detect the streams of red blood cells in the level (Yes, you did before, but now it is better), thus helping you trace back the source of needed hormones to replenish your nanobot.
As you may be grateful for that matter now, you will appreciate it much more in the future as new components will be added to the stream. (Surprise, surprise, shhh... did somebody say the word "vaci..."?)
Bug squish section:
Corrected the fading transition when leaving bonus levels in a single player game.
New Stuff section:
A new challenge level is present when you reach the 16th year of play. This challenge might be difficult to some of you, so we wary not to lose your nanobot and end the game.
This sums it up for now, as always, I thank you for your support and enjoy the game :)