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Territory News

Territory – Alpha 6.18.10 – Fix and Balance

[h2]Fixed[/h2]
  • Issues with interacting with and collecting items underwater
  • Dead character continues to drown when under water
  • Adjusted AI Navmesh generation settings so they don’t get stuck on trees
  • Improved spear throw swoosh


[h2]Changed[/h2]
  • Adjusted contrast and sunlight intensity
  • Reduced chance of hostile AI spawning in open world roaming areas by about 50%
  • Increased loot chance in Hunter, Soldier and Raider drop bags

Territory – Alpha 6.18.9 – Fixes

[h2]Fixed[/h2]
  • Some AI Navigation issues
  • Improved AI Navigation performance
  • Issues with picking up items with proxy interaction

Territory – Alpha 6.18.8 – Improvements

[h2]Changed[/h2]

[h3]Drop all items on death[/h3]
All player items will now drop onto the ground when players die and items will save with the save game so as long as you remember where you died you can always retrieve your stuff. I figure the game is pretty challenging already without losing a bunch of good stuff especially when dead player bodies glitch out or something else strange happens when trying to get back to your body. Items will still despawn after some time so it is advisible to retrieve them asap. I may revisit this mechanic for changes in the future.

[h3]Interaction[/h3]
Items that have multiple options such as Hold, Equip and Pickup can no longer be picked up with proxy interaction you will need to point at the item and choose an interaction option. Everything that is single option can be interacted with the “F” key proxy interaction. This is handy for picking up lots of junk from the ground.

[h2]Fixed[/h2]
  • Farm Animals (Pigs) being despawned when player is far away
  • Pigs not reacting to player damage

Territory – Alpha 6.18.7 – More Fixes

[h2]Fixed[/h2]
  • Some more infinite boulders
  • Damage indicator showing wrong direction
  • Dead body marker disappearing too soon (you have 30 minutes to retrieve your body before it despawns)

[h2]Changed[/h2]
  • Increased highlight/interact distance for dynamic resource spawns

Territory – Alpha 6.18.6 – More Interaction Improvements

[h2]Added[/h2]
  • Highlight pickup for dynamically spawned resources

[h2]Changed[/h2]
  • Increased highlight/interact distance for loot resource vehicles