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Patchnote #9 for Dark Hours (v0.5.13616)

[h2]Patchnote #9 for Dark Hours (v0.5.13616) - 06/11/2024[/h2]
[h3]Gameplay[/h3]
  • Catch Immunity during Exit: Players can no longer be caught during the exit time between the exit door and the van.
  • Score Fix with Trash Cans: Items placed in the trash cans no longer affect the total score.

[h3]Monsters[/h3]
  • Monsters Catch Orientation: The monsters now rotates to face the players before catching them.
  • Monsters Phases Fix: Resolved an issue where monsters could not trigger the final phase of their behaviour if multiple phase requirements were met simultaneously.

[h3]Level Design (LD)[/h3]
  • Art Room Lateral Grids Fix: Resolved an issue in the art exhibit where monsters could walk through some lateral grids.
  • Mandatory Boudoir Bookcase: Ensured the bookcase is always present in the boudoir to prevent softlocks in solo play when running out of throwable objects.
  • Key Statue Object Spawns: Prevented objects from spawning on the same wall as the key statue in the art exhibit to avoid PCG generation issues and softlocks.
  • Boudoir Grille Button: Fixed the position of the large grille button in the boudoir that sometimes spawned too close, allowing unintended interaction from within the boudoir.

[h3]Interface[/h3]
  • Spectator Mode Tips Fix: Corrected UI button prompts in spectator mode to display LT/RT instead of LB/RB when using a gamepad.
  • Locker Item Management: Added the ability to return items labeled "pending transaction" to the locker. Once the locker is closed, items can no longer be added back.

[h3]General[/h3]
  • Voice Chat during Intro: Clients can now hear each others during the intro scene.
  • Customization Color Consistency: Fixed inconsistencies with other players' customization colors in multiplayer.

Patchnote #8 for Dark Hours (v0.5.13558)

[h2]Patchnote #8 for Dark Hours (v0.5.13558) - 05/11/2024[/h2]
[h3]Gameplay[/h3]
  • Simultaneous Help Climb Fix: Fixed an issue that allowed clients to assist climbing simultaneously.
  • Lost Ear Defender Fix: Resolved an issue where the ear defender would disappear when ejected from being pushed, now functioning properly even in air vents.

[h3]Level Design (LD)[/h3]
  • Storage Room: Fixed colliders that previously prevented grabbing objects from certain furniture in the storage room.
  • Item Spawners: Small lockers in the maintenance and electrical rooms now have item spawners.
  • Adrenaline Shot Position: Fixed the position of the adrenaline shot item in the van.

[h3]Monster[/h3]
  • Banshee Targeting Improvements: The Banshee now targets players more reliably, reducing bugs where it would stop moving if the player was hidden or frozen. General improvements to targeting behavior.
  • Banshee Creepy Song: Fixed an issue where the Banshee’s creepy song would play continuously.
  • Banshee Teleport: Adjusted the teleport cooldown for the Banshee, which was almost nonexistent starting from phase 2.
  • Frozen Fixes: Improved conditions for handling frozen status, including frozen in crouch and bug fixes for the Banshee while interacting with frozen targets.
  • Blind Ghoul Hearing: Resolved glass breaking and mirror shattering not being detected by the blind ghoul.

[h3]Interface[/h3]
  • Customization Fixes: Fixed issues with floating customization items.
  • Push-to-Talk Option in Settings: Added a push-to-talk option for voice chat in the settings.

[h3]General[/h3]
  • Push-to-Talk Setting: Added a push-to-talk option in the settings menu.
  • Drawers Climbing Exploit Fix: Players can no longer use drawers to create stairs to climb onto furniture.
  • Flashlight Position Adjustment: Adjusted flashlight positioning to fix occasional bugs in its orientation.
  • Fake Items Start Position: Fixed pivot location for “fake items” near the team bag.
  • Optimization: Optimization pass on Epic/Ultra settings to improve performance.

Patchnote #7 For Dark Hours (v0.5.13492)

[h2]Patchnote #7 For Dark Hours (v0.5.13492) - 04/11/2024[/h2]
[h3]Gameplay[/h3]
  • Adrenaline in Van: An adrenaline shot item has been added to the van.
  • Team Bag Value Fix: Applied a hard fix to prevent the team bag score from going negative.

[h3]Monsters[/h3]
  • Banshee Teleportation: The Banshee now teleports to the farthest point when hurt.
  • Banshee Freezing Update: The Banshee will no longer scream if its target is already in a "Freezing" or "Frozen" state.
  • Frozen Hit Mechanic: Fixed an issue where a frozen hit could only be triggered once.
  • Catch Behavior: Adjusted monster catch mechanics to fix items held invisibly in hand.
  • Cancel Catch Sound: Sounds triggered by the monster's catch mechanic can now be canceled properly.

[h3]Level Design (LD)[/h3]
  • Laser in Parlor: Fixed an issue where the initial laser could react to thrown items causing a possible softlock.
  • Vent Destruction Origin Fix: Vents can no longer be broken from the origin of the world, preventing a possible softlock.
  • Sofa Collider Fix: Improved sofa colliders to prevent item loss behind or under the sofa.
  • Curtain Collider Update: Added colliders to walls with curtains to avoid items being thrown behind them (for instance key).
  • Book Spawn Rate: Decreased the spawn probability for books in the bookcase to make hidden objects behind books more visible.
  • Loot Rotation Fix: Primary objective items now spawn facing outward to prevent them from facing the wall.
  • Crawling Movement Fix: Players can now crawl freely around toilets without obstruction.
  • NavMesh Impact Fix for Drawers: Prevented drawers from affecting the navigation of monsters.
  • Sound Loop Prevention: Added safeguards to prevent sound looping issues for hosts for the raising grid sounds in the vault.

[h3]Interface[/h3]
  • Unknown Monster Display: Unknown monsters now appear as "???" in the list of the rule out game parameter.
  • Scoring UI Fixes: Updated the scoring UI to address issues with displaying "Success" when it wasn’t achieved, or real "Success" with $0 values, and other display inconsistencies.
  • Gamepad Navigation for Personal Stock: Improved gamepad navigation in the personal stock menu.

[h3]General[/h3]
  • Throw Feedback: Fixed feedback for thrown items from open inventory.
  • Trash Size: Adjusted the size of the trash can when receiving items.
  • Highlight Fix on Cabinet Windows: Fixed highlight issues on wall cabinet windows.
  • Voice Slider Adjustment: Players voices in front of the boss now correctly use the volume slider in settings to get the same level than in the lobby.
  • Sound Loop Prevention: Added safeguards to prevent sound looping issues for hosts for foghorn sounds.
  • Network Rate Adjustments: Set network rate to match the prologue and demo versions.

The Horror Buddies Bundles available NOW!

Heeey!

For Halloween, we thought it’d be awesome to create bundles with our friends who also make horror games! So we did it! Check out the games included in both bundles! (because, hey, we’ve got not just one bundle, but two)

The Spooky Buddies Bundle


https://store.steampowered.com/bundle/46437/Spooky_buddies/

The buddies from Phasmophobia, Content Warning, and Buckshot Roulette and us thought it’d be awesome to team up and create a bundle together. And that’s how the Spookie Buddies Bundle was created!

Bonus: You’ll get an extra 10% off, so don’t miss out on the double discount while Dark Hours is still on sale too, with an 11% discount until November 7th!

Here’s a description of each game included in the bundle:

[h2]Phasmophobia: [/h2]
Phasmophobia is a 4 player online co-op psychological horror. Paranormal activity is on the rise and it’s up to you and your team to use all the ghost-hunting equipment at your disposal in order to gather as much evidence as you can.


[h2]Content Warning:[/h2]
Film your friends doing scary things to become SpöökTube famous! (strongly advised to not go alone)


[h2]Buckshot roulette:[/h2]
Play Russian roulette with a 12-gauge shotgun. Two enter. One leaves. Roll the dice with your life. Good luck!

[h2]Dark Hours[/h2]
Dark Hours is a co-op survival horror game for up to 4 players. Your heist has been disrupted by a supernatural event, and your team of robbers is now trapped with an evil entity. Forget your plan, your mission is to survive. Explore and cooperate to find a way out or hide and wish for daylight.



The Scream Buddies Bundle


https://store.steampowered.com/bundle/46586/Scream_buddies/

For this second bundle, we’re teaming up with our friends over at Murky Divers and Remnant Record to bring you the Scream Buddies Bundle! Just like the first one, you’ll get a 10% discount, plus it stacks with any other promotions going on!

[h2]Murky divers:[/h2]
Solo or up to 8 players. Get rid of your employer's failed experiments in abandoned underwater labs. Navigate your submarine, avoid abyssal terrors, and remove all corpses


[h2]Remnant Record:[/h2]
Remnant Records is a horror investigation game for 1 to 4 players. Explore places haunted by the dead, survive elaborate and unique ghosts and find out what happened to them through thousands of generated stories.


[h2]Dark Hours[/h2]
Dark Hours is a co-op survival horror game for up to 4 players. Your heist has been disrupted by a supernatural event, and your team of robbers is now trapped with an evil entity. Forget your plan, your mission is to survive. Explore and cooperate to find a way out or hide and wish for daylight.


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You can also write us at [email protected]

Raven

Patchnote #6 for Dark Hours (v.0.5.13401)

[h2]Patchnote #6 for Dark Hours (v.0.5.13401) - 31/10/2024[/h2]

[h3]Monster[/h3]
  • Monsters Navigation: The control room is no longer a safe zone for players. Prevents monsters from getting stuck after being teleported in.

[h3]General[/h3]
  • FPS Capping: On first game launch, FPS are capped at 60, which should help prevent certain crashes. Be sure to activate VSync to avoid artifacts!

    For players who have already launched the game, this change doesn't apply, and your FPS may not be capped correctly, so feel free to adjust this setting in the options menu.


[h3]Online[/h3]
  • Lobbies Improvement: Improved the Steam filter to more accurately display the number of available public lobbies.