Everholm – Major Update 2.0 is Now Live
[p][/p][p]The wait is over. Our biggest update yet has arrived![/p][p][/p][p]Everholm 2.0 focuses on polish, quality of life improvements, deeper storytelling, and a major overhaul of core systems. Over the past months we’ve listened closely to your feedback, revisited systems that needed improvement, and worked hard to make Everholm feel smoother, clearer, and more meaningful to play.[/p][p][/p][p]This update represents a huge step forward for Everholm, and it also lays the foundation for future content still to come.[/p][p][/p][h2]Listening to Feedback[/h2][p][/p][p]Many of the changes in Update 2.0 come directly from player feedback. From UI readability and dialogue flow to progression clarity and quality-of-life features, we’ve taken your suggestions seriously and focused on improving areas that felt confusing or limiting.[/p][p][/p][p]We’re incredibly grateful for all the thoughtful discussions, bug reports, and suggestions you’ve shared with us. They genuinely help shape the direction of Everholm.[/p][p][/p][h2]A Major NPC Overhaul[/h2][p][/p][p]NPC interactions have been completely reworked to feel more immersive and expressive:[/p]
- [p]Larger dialogue interface[/p]
- [p]Big character portraits[/p]
- [p]Branching dialogue options[/p]
- [p]Deeper personal stories tied to Melanie and Everholm[/p]
[p]
Conversations should now feel more engaging, readable, and emotionally grounded.[/p][p][/p][h2]Everholm Archive[/h2][p][/p][p]The Everholm Archive is now a central part of the narrative, connecting lore, exploration, and progression. Story threads that were previously easy to miss are now clearer and more integrated into the overall journey.[/p][p][/p][p]
What’s New in Update 2.0[/p][p][/p][h3]Quality of Life[/h3]
- [p]UI redesigned for improved readability and larger text[/p]
- [p]Cutscenes are now skippable[/p]
- [p]Inventory stacks can be split anywhere[/p]
- [p]Artisan goods are now edible[/p]
- [p]NPC gifting rebalanced[/p]
- [p]Disliked items removed[/p]
- [p]Each NPC now has only one loved item[/p]
- [p]Reduced luck influence on farming[/p]
[p][/p][h3]Broom Improvements[/h3]
- [p]Broom can now fly over terrain and obstacles[/p]
- [p]Broom can be summoned anywhere[/p]
- [p]New broom mini-game added[/p]
[p][/p][h3]Gameplay & Systems[/h3]
- [p]Boss fight reworked and adjusted[/p]
- [p]Underworld loot progression updated, deeper levels unlock new items[/p]
- [p]Grass patches added to improve farm visuals[/p]
- [p]Items can now be placed on carpets and tables[/p]
- [p]You can now sit on certain chairs[/p]
- [p]New item bundles added[/p]
- [p]Trash cans added[/p]
- [p]120+ new items and machines[/p]
[p][/p][h3]Content & Features[/h3]
- [p]The Tree of Everholm [/p]
- [p]Everholm Archive introduced[/p]
- [p]New non-fetch quests[/p]
- [p]Expanded story content[/p]
- [p]New items[/p]
- [p]One new secret waiting to be discovered[/p]
[p][/p][h3]Dialogue & Presentation[/h3]
- [p]New dialogues and branching choices[/p]
- [p]NPC emotion system added[/p]
- [p]Updated dialogue box visuals[/p]
[h3]Shops[/h3]
- [p]New shop added: Dominique Lost & Found[/p]
- [p]Adjusted item availability in various shops[/p]
[p][/p][h3]Localization[/h3]
- [p]Full Simplified Chinese localization added[/p]
- [p]We’ve heard your localization requests and want to support as many languages as possible. Future localizations will depend on available funding and resources, but expanding language support remains a strong goal for us.[/p]
[h3]Other requests we will implement in next updates[/h3]
- [p]Achievements[/p]
- [p]More customisation[/p]
- [p]Automatisation[/p]
- [p]Content expansion[/p]
[p][/p][h3]A note[/h3][p]
We recommend starting fresh on a new save file to have the best possible experience! [/p][p]
The game has been updated in many stages of progression so in order to experience them we do recommend starting a new save file even though you can absolutely continue where you left off![/p][h3]✨Thank You✨[/h3][p][/p][p]Update 2.0 is a huge milestone for us, but it’s only the beginning. Your feedback continues to shape Everholm, and we’re excited to keep growing the world together with you.[/p][p][/p][p]Thank you for being part of this journey 💜[/p]