0.1.3 Update
The main dish for this update is a new mini boss for Hell, Rafflesia!
Now each stage has two mini bosses.
With it there is also the addition of GachiTachi, a buffier version of the bees in the first level.
I'm also adding two new simple blessings and two new cards for the Warrior.
And as always, a lot of changes and bug fixes :P
Thank you everyone for playing and reporting bugs, the game is definitely not without issues, but with your help it's getting cleaner and cleaner :)
Remember, if you're enjoying the game a positive review really helps a lot!

[h2]Additions:[/h2]
[h2]Changes:[/h2]
[h2]Bug Fixes:[/h2]
Now each stage has two mini bosses.
With it there is also the addition of GachiTachi, a buffier version of the bees in the first level.
I'm also adding two new simple blessings and two new cards for the Warrior.
And as always, a lot of changes and bug fixes :P
Thank you everyone for playing and reporting bugs, the game is definitely not without issues, but with your help it's getting cleaner and cleaner :)
Remember, if you're enjoying the game a positive review really helps a lot!

[h2]Additions:[/h2]
- (Blessing) Spikes Repellant
- (Blessing) Hearts Attractor
- (Card) Warrior - Cherry Picking
- (Card) Warrior - Sheathe
- (Enemy) Rafflesia
- (Enemy) Gachitachi
[h2]Changes:[/h2]
- (Card) You won't find duplicates of the same Grimoires anymore. This should make the Academy Graduate achievement more easily obtainable.
- (Card) Center of Gravity cost increased to 4-2 from 3-1.
- (Card) Distraction now gives 3 Boost instead of 2.
- (Card) Deflect now lets you also discard one card to your deck, cost increased to 1-0 from 0-0.
- (Card) Overflow cost increased to 5-3 from 5-2.
- (Card) Concrete Barrier can be found only starting from level 2.
- (Card) Ornate Equipment cost decreased to 1 from 2, and now has Swift ability.
- (Card) Shield Bash now costs 9-3 from 4-2.
- (Blessing) Hard Bones now reduces damage by 10% instead of 25%.
- (Enemy) Raised Zakuro's initial block to 75, to balance the recent nerf to Permanent Armor status.
- (Enemy) Necrosphere will start with 1 Reactive poison, and increase it by 1 at every turn (caps at 5).
- (Enemy) Necrosphere's countdown increased to 5 from 4.
- (Enemy) Decreased the HP for the first form of Pond's Monarch.
- (Others) The mirror door pixie won't appear anymore in the first level.
[h2]Bug Fixes:[/h2]
- Fixed Yellow Flame not working.
- Fixed Shield Throw card not showing "x3" in green during combo.
- The changes made to Life Essence enemy were badly implemented, causing issues with its intents. Fixed the issue.
- Tentative fix for a bug that could make an enemy appear without its intent.
- The fix to the blessing Nothingness introduced a new bug where costs would flicker. Now the blessing should be working as expected.
- The recent change to Permanent Armor status made it so Center of Gravity card would only remove half block from enemies with Permanent Armor. Issue fixed.
- Fixed the fact that you could use ctrl and shift to show the combo versions of cards while having the menu open (which could lock the game in the "showing combo" state).
- Fixed a bug that would allow you to reroll the shop too quickly, causing it to sometimes lock the shop open at the same time of a fight.
- Fixed the fact that blessing Thick Air could set enemies' cooldown to 10.
- Fixed the fact that Agile Observer event could be found more than once per run when it wasn't supposed to.
- Fixed an issue that would prevent you from discarding (or burning) a card if you drew Paper Airplane or Slime with a card that lets you draw and discard (or burn).