[p] I'm happy to announce the release of the demo.[/p][p] There were a lot of details to take care of.[/p][p] This is a quick recap:[/p][p] [/p][p]Thing added: [/p]
- [p] Description of powers when you hover[/p]
- [p] Autosaves[/p]
- [p] Working Audio Options[/p]
- [p] Gameplay options (autosave frequency, zoom toggle, shop animations)[/p]
- [p] Resizable Keybinding depending on aspect ratios[/p]
- [p] TAB brings up a list of keys[/p]
- [p] implemented "Shockwave" power[/p]
- [p] added "live" Field of View option [/p]
- [p] Zooming in and out in map view[/p]
- [p] "QuickStart" option just for the demo[/p]
- [p] Corrected stretching textures in starting level with triplanar shading (more to come)[/p]
- [p] Added arrows indicating items on higher or lower floors for spaceship level 2 (more to come)[/p]
- [p] Brief explanation of map when entering the first planet mission.[/p]
[p][/p][p]Fixes: [/p]
- [p] Menu "Continue" item could be clicked repeatedly causing it to restart the teleport each time[/p]
- [p] muzzle flashes where wrong when changing FoV, and when zooming in.[/p]
- [p] fixed the sequence of missions being different in different aspect ratios (Now they are always the same, regardless of aspect ratio)[/p]
- [p] fixed inconsistencies at the start between game difficulties when hovering[/p]
- [p] Fixed tile near the starting waterfall where you could see behind and even jump out of the level.[/p]
- [p] Fixed image of newfound powers not showing albeit you had it and could use it.[/p]
- [p] Corrected lingering panel on galactic map in 21/9[/p]
- [p] Fixed cargo in second mission being picked up in completely unrelated places. (wrong BoxCollider)[/p]
- [p] Fixed weapons that were reloading without showing the down movement.[/p]
- [p] Fixed saves in generators level that were reloading with no enemies, making it impossible to progress.[/p]
- [p] Fixed image backgrounds that were too bright on pc.[/p]
- [p] Fixed Castle gates not showing which key was required.[/p]
- [p] Fixed hornet rifle not changing color when upgrading to a different one.[/p]
- [p] Fixed description not appearing when picking up certain objects.[/p]
- [p] Corrected objective in first level from "reach the next area" to "reach the main base".[/p]
- [p] Other minor fixes.[/p]
[p][/p][p]Please note: right now only the English language is available.[/p][p]The game is optimised for 16/9, other aspect ratios are supported but they are still a work in progress. (if you use a different aspect ratio and find something that should be fixed don't hesitate to get in touch)[/p][p]Make sure your computer meets the basic configuration.[/p]