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Castle Doombad Classic News

1.4.3 Post-Halloween Bugfixes and Improvements

[p]CASTLE DOOMBAD CLASSIC
v1.4.3 - 11/6/25
[/p][p][/p][p]We hope you've been enjoying our big "Trap or Treat" update, and we also want to thank everyone who provided helpful feedback! Today's update includes numerous fixes and improvements, which you can read below. Let's keep the spookiness going through November!
[/p][p]ADDITIONS AND CHANGES:[/p]
  • [p]The speedrun timer in Roguevenge now pauses whenever there's no heroes inside the castle (such as when heroes are spawning or approaching from outside)
    [/p]
  • [p]The movement speed of the Ghost Toaster heroes has been slightly reduced. Elite Ghost Toasters have also had their movement speed and health reduced.
    [/p]
  • [p]The previous update introduced a calculation error for the Giant Boulder of Doom that caused it to unintentionally one-hit-kill more targets than intended (especially high-health targets). In addition to fixing this issue, we have also made several changes to the way the GBOD functions, including: the GBOD now adds bonus damage depending on its speed (whereas before, speed did not affect damage), the GBOD's max damage-per-hit has been reduced, and its overall durability has been increased.[/p]
[p]BUGFIXES:[/p]
  • [p]Fixed several errors with the Ghost Toaster heroes that would cause issues with their pathing and attacks
    [/p]
  • [p]Fixed the booby trap bomb of the "Sinister Security" bonus/nightmare sometimes triggering too slowly to stop fast heroes from picking up the princess. Also fixed the bomb sometimes detecting heroes through walls.
    [/p]
  • [p]Fixed Goldkins sometimes not spawning when they should (both with the associated Baddie Bonus and Nightmare)
    [/p]
  • [p]Fixed Trap Shelf icons sometimes getting stuck at a large size when affected by the "Scream Cost" Haunted Statues
    [/p]
  • [p]Fixed "reward currency explosion" particles disappearing before flying to your bank in the Event Menu. (Visual issue only)
    [/p]
  • [p]Fixed several other errors that should improve general game stability [/p]

Halloween Update hotfix patch 2

[p]CASTLE DOOMBAD CLASSIC[/p][p]v1.4.2 Build 7133 - 11/2/25

Today we have another small hotfix patch with incremental fixes and improvements, including:

TODAY'S BUG FIXES:[/p][p]- Fixed the "Event Daily Quest Reroll" sometimes not working[/p][p]- Fixed several possible crashes with the game's new content[/p][p]- Fixed several errors that could cause slowdown (we are continuing to look into more performance improvements)
[/p][p]We are planning to provide additional fixes and improvements this week. If you encounter any issues, please feel free to let us know either on our steam forums or via the contact info or form on https://www.castledoombad.com Thanks![/p]

Halloween Update hotfix patch 1

[p]CASTLE DOOMBAD CLASSIC
v1.4.1 Build 7126 - 11/1/25
[/p][p]Thank you to everyone who has already checked out our big new Halloween update and provided helpful feedback! Today we've released a small hotfix patch with a few quick fixes.

We are continuing to look at all reports closely and investigating other issues, and will provide another fix and improvement patch next week.

TODAY'S BUG FIXES:[/p]
  • [p]Fixed the Space Madness chapter suddenly being inaccessible,[/p]
  • [p]In Classic Mode, fixed the chapter headers on the Chapter Select Screen sometimes being mismatched,[/p]
  • [p]Fixed the background/environment art having its position shifted unintentionally on Summer Slaycation and Space Madness[/p]
[p]We'll have more soon. Thanks again for playing![/p]

TRAP OR TREAT! New Chapter + Halloween Spookiness!

[p]It's time to... TRAP OR TREAT! We're excited to announce Castle Doombad's jumbo-sized Halloween update! Featuring...[/p]
  • [p]An all-new chapter with 15 new stages -- the first new chapter added to Doombad in over 10 years! Get ready to conquer... Trapsylvania!
    [/p]
  • [p]New heroes, over 30 new rewards, and tons of spooky surprises![/p][p][/p]
  • [p]For the first time, customize the look of your Trap Shelf!
    [/p]
  • [p]For a full list of changes, please see the in-game News button![/p]
[p]Happy Halloween, and we hope you enjoy!
[/p][p][/p]

Minor Unity security vulnerability patch

Hey Baddies,

We received notice from Unity (the makers of our game engine) that all games built in a specific version of their editor contained a newly discovered security vulnerability. Unity provided developers a patch to correct this vulnerability, and we have included that fix in this minor update.

We've also been busy with a large Castle Doombad content update that's coming soon, so please keep an eye out.

Stay villainous!