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Skull Horde News

Release Date Announcement

[p]It is soon time to summon your horde of bone! After years of development, it is finally time to share the game with all of you. We are incredibly excited to announce that Skull Horde will be launching in 1.0 on Friday April 10th 2026.[/p][p][/p][p][/p][p][/p][p]Make sure the game is on your wishlist:[/p][p][dynamiclink][/dynamiclink][/p][p]See you in the dungeon![/p]

Demo update

[h3]New features:[/h3]
  • [p]Added unit banish confirmation screen[/p]
  • [p]New PFX[/p]
[h3][/h3][h3]Balancing:[/h3]
  • [p]Buffed Buckler, Mace, Scabbbard, Grisly Trophy (reduced drawbacks)[/p]
[h3][/h3][h3]Misc:[/h3]
  • [p]Updated AABB extension[/p]

Demo update

[h3]Fixes:[/h3]
  • [p]Fixed volume issues in cutscenes[/p]
  • [p]Fixed duplication of Oath progress in HUD[/p]
  • [p]Removed references to "Chained"[/p]

Demo update

[h3]New features:[/h3]
  • [p]Dungeon ambience[/p]
  • [p]New music[/p]
  • [p]New sfx[/p]
  • [p]New pfx[/p]
[p][/p][h3]Fixes:[/h3]
  • [p]"To me!" now has a minimum duration (i.e. works for a little while after being tapped)[/p]
  • [p]Added extra decimal place to stat percentages[/p]
  • [p]Fixed trap door weightings[/p]
  • [p]Adjusted cutscene music volume[/p]
[p][/p][h3]Misc:[/h3]
  • [p]Updated pricing survey[/p]
  • [p]Updated main menu layout[/p]

Demo update

[h3]New features:[/h3]
  • [p]Arena trap door[/p]
[p][/p][h3]Balancing:[/h3]
  • [p]Increased enemy vision[/p]
  • [p]Minor nerf to Churl stats[/p]
  • [p]Reduced Ballista cost[/p]
[p][/p][h3]Fixes:[/h3]
  • [p]Fixed Oath preview bug related to Oath of the Thespian[/p]
  • [p]Fixed free item given alongside "3 free units" reward[/p]
  • [p]Prevent rare instances of no treasure on small maps[/p]
  • [p]Don't bring up Oath preview when navigating with mouse[/p]
  • [p]Input type detection improvements[/p]