Demo Update 0.5.2
[h2]Overview[/h2]
Hey hey!
This is just a small update to fix a few minor issues that were being a bother with spawned allies. Namely that they would keep existing after dying, and that there were some sounds getting stuck "on".
We've also added launch options for the game to select to use DirectX 11 or Vulkan if the demo is not running well for you on DirectX 12.
[h2]Release Notes 0.5.2[/h2]
Gameplay:
- Fixed a bug where Allies would stay alive after an attempt ended
Audio:
- Fixed a few attacks and characters playing the wrong audio during attacks
- Fixed a bug where Hellhound audio would get stuck on a loop
- Fixed Hellhound power-up sound not being adjustable with the SFX volume slider
Other:
- Added Vulkan and DirectX 11 Launch options
Hey hey!
This is just a small update to fix a few minor issues that were being a bother with spawned allies. Namely that they would keep existing after dying, and that there were some sounds getting stuck "on".
We've also added launch options for the game to select to use DirectX 11 or Vulkan if the demo is not running well for you on DirectX 12.
[h2]Release Notes 0.5.2[/h2]
Gameplay:
- Fixed a bug where Allies would stay alive after an attempt ended
Audio:
- Fixed a few attacks and characters playing the wrong audio during attacks
- Fixed a bug where Hellhound audio would get stuck on a loop
- Fixed Hellhound power-up sound not being adjustable with the SFX volume slider
Other:
- Added Vulkan and DirectX 11 Launch options