Update 1.12.80 - Auto Translation for Chat & Asset Transfers
Latest Update:
Asset Transfers: the game now shows recently accepted monetary assets requested and sent to other nations. Can be viewed by clicking the [Transfers]-link in a nations information popup screen.
Events Replay: we also show player names in addition to nation nations when we have a multiplayer game.
Gifted Purchases: the invoices list now also shows the player that has received a gifted purchase (if applicable), rather than just "gifted".
Translations for Chat (Automatic): you can now configure foreign language chat messages to be translated to your own language automatically. :-D There is support for MyMemory, Yandex.Translate, Google Translate and Microsoft Translator. Some will need you to obtain an API key beforehand.
Bugfix Opinion: the average opinion calculation also included eliminated nations (now only still alive nations considered).
Bugfix Crashes: while layouting image that had 0-size (division by 0).
Bugfix Crashes: when selection tile source was 'null'.
Bugfix Crashes: during strange text alignment error (logging instead now).
Bugfix Crashes: finding glyph position where the transformation matrix could not be inverted.
Bugfix Crashes: while not being able to parse the ratings due to null pointer exception.
Bugfix Crashes: while editing a game name (admin function).
Bugfix Crashes: when game stats were not properly initialized (i.e. 'null').
Update 1.11.79 - Game Setup, UI, Translations, Misc. & Bugfixes
Latest Update:
Game Setup/Research: option to reset research to nothing or everything researched (advanced options during game setup).
Incognito Games: game owner is now hidden also (unless you are a moderator).
Team Tournaments: bugfix for wrong team assignments after the 2. round in a team tournament. The players where randomized by mistake. Should possibly fix the bug (unless there is more?).
Team Tournaments: improved assignement of clan members to teams giving priority to teams that have signed up with a correct number of players (divisible by team size).
Coin Betting: max. amount is now 5 coins (to prevent abuse).
Menu Screens: slightly improved the GUI/layout (especially single player section).
Load Screen/Indicators: added progress-% indicators for (a) creating new games and (b) loading existing games.
Device Vibrations: can now be turned off while unchecking "Device Vibrations" in the game's settings.
Tutorial/Portrait: the tutorial in portrait mode now also shows what the extra unit action buttons represent.
Translations: missing glyphs for Greek & Chinese added.
Translation Texts: missing translation keys added for misc. countries incl. Japan, China, etc. (modern world map).
Translations Chat (Automatic): I implemented a translation system that auto-translates texts to a player's local language. Will be available with the next major update :)
Admin: functionality to rename games added (via game information popup).
Admin Guide: updated to ensure moderator accounts have a secure password (introduction).
Admin Terminal: bugfix for permission system.
Server Maintenance: logging improved to track changes better.
Bugfix "Recognition": the leader for the recognition ballet would always get the -30% penalty, even though only e.g. 1 nation voted nay!
Bugfix Cursor: text input cursor wasn't blinking anymore.
Bugfix Chat: underline below username was extended too far during incognito games.
Bugfix Images: proxy images would partly not properly be loaded causing bad side effects.
Bugfix Timestamp: wasn't properly working anymore for all platforms (e.g. problems on Android).
Bugfix L & F: look and feel not always properly updated (due to GUIDropdown crashes) after loading.
Bugfix Crashes: when applying new look & feel to dropdown (wrong class cast).
Bugfix Crashes: opening city view when there is not owner (or became neutral).
Bugfix Crashes: when map panel wasn't properly initialized yet.
Bugfix Crashes: when device time was set far in the past.
Update 1.10.65 - Font Improvement, Networking/IPv6, Bugfixes
Latest Update:
Font Update/Type: changed to a distance field font to allow for better look while scaled. Font hinting implemented also. Issues might arise :-/
Font Update/Size: slightly increased the font to make it more readable.
Font Issues: there might be some issues for Thai/other where markers/etc. are not placed correct. Please contact me to help me fix! Sorry for the problems & thanks for helping :)
GUI: did some re-alignment of texts for various panels. Please let me know if there are some that are still wrong.
Nation Listing: selection a nation does not close the panel below. Addresses: http://www.multiplayerhub.com/board/viewtopic.php?f=4&t=5508
Networking: main server now supports connection via IPv6 (in addition to IPv4).
Re-Labeling: saying "None Joined" instead of "No Games" to reduce confusion!
Settlement Sorting: villages can now be sorted by (a) happiness or (b) population size.
Chat Messaging for Teams (in-game teams): use "@team " to send a message to all your team members in a game. Only available for team games.
Chat Messaging for Clans: use "@clan " to send a message to all clan members in the chat. Only available to clan members.
Chat: will now fade in if the multiplayer section is entered if it was previously hidden. Can be disabled in the game's settings's by unchecking "Open Chat when Activated".
Game Info: popup that shows basic info when clicking on a game now also has a [Players...]-button that lists all the players in the game (without having to go to the game).
Cheating: we have added additional tools to investigate players using multiple accounts. We will flag/close accounts without warning. Please be vary.
Cheating/Guide Updated: if you have only 1 device available to play the game, please share only 1 single account amongst all the players in your household, i.e. a sort of "family account".
Province Naming: reduced to 24 characters max. (from 36 characters max.).
Achievements: the "Win against Inhuman AI" achievement can now also be acquired playing the "Annihilation" type objective.
Settlement Sorting: villages can now be sorted by (a) happiness or (b) population size.
Chat Messaging for Teams (in-game teams): use "@team " to send a message to all your team members in a game. Only available for team games.
Chat Messaging for Clans: use "@clan " to send a message to all clan members in the chat. Only available to clan members.
Chat: will now fade in if the multiplayer section is entered if it was previously hidden. Can be disabled in the game's settings's by unchecking "Open Chat when Activated".
Game Info: popup that shows basic info when clicking on a game now also has a [Players...]-button that lists all the players in the game (without having to go to the game).
Cheating: we have added additional tools to investigate players using multiple accounts. We will flag/close accounts without warning. Please be vary.
Cheating/Guide Updated: if you have only 1 device available to play the game, please share only 1 single account amongst all the players in your household, i.e. a sort of "family account".
Province Naming: reduced to 24 characters max. (from 36 characters max.).
Achievements: the "Win against Inhuman AI" achievement can now also be acquired playing the "Annihilation" type objective.