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Zombie Graveyard Simulator News

Chapel Expansion & Much More! | Major Patch Notes - v1.3.6

[p]Hi Gravediggers! 🧟‍♂️

This update marks the completion of Phase 2 of our roadmap, bringing exciting new chapel upgrades, employees, languages, and a terrifying new blood moon event![/p][p]Here’s everything new in this update:[/p][p][/p][h3]⛪ New Chapel Upgrades & Employees[/h3][carousel][/carousel]
  • [p]Priest, Pianist, and Custodian are now available to hire![/p]
  • [p]Sermon Altar: Prepare 3-sentence sermons in a mini-game. The quality of your words affects morale and boosts Chapel donations. If you hire a Priest, he can handle sermons automatically![/p]
  • [p]Piano: Hire a Pianist to play calming music for extra morale and increased donations[/p]
  • [p]Confessional Booth: With a Priest, visitors will line up for confession, and the Priest will step in to listen[/p]
  • [p]Chapel Cleaning & Maintenance: As more visitors attend, the Chapel will get dirty and candles will burn out. You can also perform all these tasks manually, but with a Custodian, the cleaning, candle-lighting and restocking of the Souvenir Shop can be automated.[/p]
  • [p]Chapel Upgrade Tree: unlock Sermon Altar, Piano, Confessional, Faster Sermon Cooldown, and more by delivering successful sermons[/p]
  • [p]New storage added inside the Souvenir Shop for faster access[/p]
[p][/p][h3]🚻 Public Toilet Stalls[/h3][carousel][/carousel]
  • [p]Visitors now have a place to take care of their needs[/p]
  • [p]Toilets charge a small fee per use[/p]
  • [p]After repeated use, toilets can clog, fix them with a plunger![/p]
  • [p]You can unlock up to 2 stalls[/p]
[p][/p][h3]🪓New Weapon: Forest Axe[/h3][p][/p][p] 🗳️ This weapon was chosen based on community feedback and polls![/p]
  • [p]A new powerful Melee Weapon that deals much more damage than a shovel[/p]
  • [p]Unlockable at Level 7[/p]
[p][/p][h3]🌑 Blood Moon Event[/h3][h3][/h3]
  • [p]On certain nights after leveling up, a Blood Moon may occur[/p]
  • [p]The sky and moon turn red, and zombies become much stronger and more aggressive[/p]
  • [p]Blood Moon can be toggled on/off in the settings[/p]
[p][/p][h3]🔼 Increased Level Cap![/h3][p]You can now reach level 10 and unlock new items, station upgrades, and more customization as you grow your graveyard empire![/p][p][/p][h3]🌐 New Languages[/h3][p][/p][p] 🗳️ All four languages were selected based on community feedback and polls![/p]
  • [p]Portuguese (Brazil)[/p]
  • [p]Dutch[/p]
  • [p]Swedish[/p]
  • [p]Ukrainian[/p]
[p][/p][h3]🔧 Bug Fixes & Improvements[/h3]
  • [p]Employees now keep their positions on Quick Save and after loading, they will appear exactly where they were last saved instead of respawning from the door[/p]
  • [p]Added attack sound effects for both Axe and Shovel[/p]
  • [p]Performance optimizations and minor fixes[/p]
[p][/p][p][/p][p]📌 With Phase 2 now complete, we’re already working hard on what’s next![/p][p]Thanks again for your continued support, bug reports, and feedback. We’re hard at work shaping the future of the graveyard with your help![/p]
  • [p]💬 Feel free to join our Discord to report bugs, share ideas, or just say hi![/p]
[p][/p]

What's the weather like today? | Patch Notes - v1.3.3

[p]Hi Gravediggers! 🧟‍♂️[/p][p]This update brings new weather effects to enhance the atmosphere, plus a brand new Zombie Waves modifier for those who want a completely different gameplay experience![/p][p]Here’s everything new in this update:[/p][p][/p][h3]🌦️ New Weather Types[/h3][carousel][/carousel]
  • [p]Clear – Classic & sunny skies with a bright atmosphere[/p]
  • [p]Foggy – Low visibility for an eerie graveyard feel[/p]
  • [p]Heavy Rain – Stormy downpours to set the scene[/p]
[p][/p][h3]⛔ Say Goodbye to Zombies[/h3][p][/p]
  • [p]Added a Zombie Waves toggle in Game Modifiers that lets you completely disable night zombie waves.[/p]
  • [p]This means you can now play from start to finish without encountering zombies at all![/p]
[p] Important Note: This is an experimental setting and goes against the game’s intended balance. With no zombie waves, you won’t lose graves and progression will be much easier. Defense costs will also be completely removed since you don't need them.[/p][p][/p][h3]🛍️ Souvenir Shop Visual Changes[/h3][carousel][/carousel]
  • [p]Souvenir Shop visual redesign now has a more store-like appearance with new glass walls, sliding door, tile, lamps![/p]
[p][/p][h3]🃏 Blackjack Changes[/h3]
  • [p]Added spending and winnings limits to Blackjack[/p]
  • [p]Removed the reward for running out of money in Blackjack[/p]
  • [p]Fixed several logic issues in Blackjack[/p]
  • [p]Fixed an exploit where quitting mid-game avoided losing money[/p]
[p][/p][h3]🔧 Bug Fixes & Improvements[/h3]
  • [p]Employees are now listed under their work area instead of just by job type[/p]
  • [p]Increased hiring limit of Gravekeepers and Technicians from 2 to 4 in total[/p]
  • [p]Removed zombie entrances unlocked with Graveyard Expansion 2 to allow for a more balanced defense layout[/p]
  • [p]Fixed an issue where starting a new game didn’t trigger the tutorial in rare occasions[/p]
  • [p]Updated Delivery Guy appearance (new Outfit and Hat)[/p]
  • [p]Fixed an issue where leaving the Custom Urn Station mid-filling could cause errors[/p]
  • [p]Fixed a issue where Delivery Only urns didn’t complete the "Urn Ready" task after successful delivery[/p]
[p][/p][hr][/hr][p][/p][h3]🌐 New Languages[/h3][p][/p][p]The new languages planned for Phase 1 have now been moved to the Phase 2 major update due to localization work in the upcoming update. This is where we need your help![/p][p]We’ve prepared a list of potential languages based on player demand and community size, but we can’t add them all at once.

Head over to our Discord server and check the #dev-updates where you can vote for which 3 languages should be added first. Join the poll and help us decide which languages will come to the game next![/p][p][/p][p]Thanks again for your continued support, bug reports, and feedback. We’re hard at work shaping the future of the graveyard with your help![/p]
  • [p]💬 Feel free to join our Discord to report bugs, share ideas, or just say hi![/p]

High Stakes & Hot Ashes | Major Patch Notes - v1.3.1

[p]Hi Gravediggers! 🧟‍♂️
This update is part of our ongoing work to complete Phase 1 of the roadmap and bringing key new features, cremation upgrades, and the first community-voted weapon![/p][p]Here’s what’s new:[/p][p][/p][h3] ⚱️ Custom Urn Station[/h3][p][/p]
  • [p]5 new Urn variations added[/p]
  • [p]Bodies may now request Specific Urn Types as special requests[/p]
  • [p]Use the Custom Urn Station to transfer ashes into the correct urn to fulfill these requests[/p]
  • [p]Higher-quality urns = higher payouts![/p][p][/p]
[h3]🚚Delivery Station & Upgrades[/h3][carousel][/carousel]
  • [p]Some urns are now marked as Delivery Only[/p]
  • [p]Use the Delivery Station to pack ashes and place them in delivery boxes[/p]
  • [p]A courier will arrive at scheduled times to pick up the packages[/p]
  • [p]Delivery orders provide even greater money![/p]
  • [p]A new upgrade panel for the Crematorium has been added (Old one was re-labeled as Furnaces)[/p]
  • [p]Unlock and improve the new Custom Urn and Delivery systems through this panel[/p][p][/p]
[h3]🔼 Increased Level Cap![/h3][p]You can now reach level 9 and unlock new items, station upgrades, and more customization as you grow your graveyard empire![/p][p][/p][h3]🃏 Blackjack Minigame[/h3][p][/p]
  • [p]Take a break and play Blackjack using in-game money[/p]
  • [p]Play it safe or go all in, the graveyard economy just got riskier![/p]
[p][/p][h3]🔫 M60 LMG[/h3][p]Over the past few weeks, we’ve hosted a series of community polls on Discord to decide which weapons should be added to the game next. Hundreds of players voted, and the first winner is finally here![/p][p][/p][p]A powerful light machine gun with a high fire rate and large magazine and perfect for mowing down hordes of zombies during late-night waves.[/p][p]
But that’s just the beginning![/p][p]This is the first of five new weapons selected by our community. Here’s the full lineup coming in future updates:[/p]
  • [p]P90 SMG – Compact, fast, and ideal for close quarters[/p]
  • [p]Desert Eagle – Heavy pistol with serious stopping power[/p]
  • [p]Axe – Our first melee weapon for up-close action[/p]
  • [p]Type 20 Rifle – Reliable, balanced long-range option[/p]
[h3]
🛠 Bug Fixes & Improvements[/h3]
  • [p]Urns now display cause of death and additional info[/p]
  • [p]DLSS and FSR can no longer be enabled at the same time (fixed related bugs)[/p]
  • [p]Fixed zombie difficulty not updating properly when switching Relaxed Mode[/p]
  • [p]Fixed bug where dragging urns too quickly could cause them to become invisible[/p]
  • [p]Fixed an issue where the cremation progress bar could get stuck at 99%[/p]
  • [p]Fixed crematorium effects not appearing after certain save/load scenarios[/p]
  • [p]Fixed occasional sound overlap when multiple actions triggered at once[/p]
  • [p]Fixed UI scale issue when opening Management App on ultra-wide monitors[/p]
[p]

📌 We’re getting closer to completing Phase 1, but there’s still more to come!

Thanks again for your continued support, bug reports, and feedback. We’re hard at work shaping the future of the graveyard with your help![/p]
  • [p]💬 Feel free to join our Discord to report bugs, share ideas, or just say hi![/p]

Quick Save & Quick Management | Patch Notes - v1.3.0

[p]Hi Gravediggers! 🧟‍♂️[/p][p]Today’s update brings highly-requested features, quality-of-life improvements, and important bug fixes. We heard your feedback loud and clear, Quick Save was requested frequently, so we moved it up in our plans to get it to you sooner![/p][p]Here’s everything new in this update:[/p][p][/p][h3]💾 Custom Save System[/h3][carousel][/carousel]
  • [p]You can now Quick Save from the pause menu during daytime![/p]
  • [p]Added save date/time indicator so you can see when you last saved.[/p][p][/p]
[h3]📈 New Management App[/h3][p]A big new tool to track your progress:[/p][carousel][/carousel]
  • [p]Track visitor trends to see what’s popular and what's not.[/p]
  • [p]View visitor counts for the last 10 days and visitor activities from the last 5 days.[/p]
  • [p]Check detailed statistics on your income.[/p]
  • [p]See a complete list of all buried bodies, including how much money you've earned from each grave.[/p]
[p]Note: The Management App begins tracking data after this update! Previous progress won’t appear.[/p][p][/p][h3]🌙 Relaxed Mode Preset & Custom Modifiers[/h3][p][/p][p]Relaxed Mode is now a preset of custom modifiers! You can now change & tune the game to your liking:[/p]
  • [p]New Zombie Waves difficulty settings: Relaxed, Easy, Normal, Hard[/p]
  • [p]Toggle Longer Days (On/Off).[/p]
  • [p]Toggle Energy System (On/Off). Disabling this means actions won’t require energy![/p]
  • [p]Toggle Preparation Phase (On/Off). Previously always active in Relaxed Mode.[/p]
[p]Note: You don't need to start a new game to change the options, you can change them in the settings menu. Just make sure to check if the settings are correct after the update!
[/p][h3]📊 Reputation Score System[/h3][p]Your actions now directly impact your graveyard’s popularity:[/p]
  • [p]Doing things right grants points, mistakes lower your score.[/p]
  • [p]Your reputation determines visitor likelihood and affects your overall success.[/p]
[p][/p][h3]⚙️ Performance & Compatibility[/h3]
  • [p]Added AMD FSR support for improved performance and visuals.[/p]
  • [p]Optimized GPU usage to reduce overall load.[/p]
  • [p]Improved optimization to minimize FPS spikes.[/p]
  • [p]Better scaling for Quality Presets (Low, Medium, High now clearer and more consistent).[/p]
[p][/p][h3]🔧 Bug Fixes & Improvements[/h3]
  • [p]Added Camera Smoothing option in Settings for smoother camera motion (ideal for controllers).[/p]
  • [p]Fixed controller not working on some panels (like Game Over) — now fully functional.[/p]
  • [p]Added Steam Deck button prompts for Steam Deck players.[/p]
  • [p]Re-mapped default controller buttons: Pause button now opens Pause Menu, Back button opens Inventory.[/p]
  • [p]Improved damage value for R500 Revolver and DMR-14 Rifle.[/p]
  • [p]Fixed Fertilizer Machine bug where compost boxes couldn’t be picked up after saving/loading.[/p]
  • [p]Fixed early payment calculation error in the loan system.[/p]
  • [p]Fixed an issue where money and item notifications could get stuck on screen.[/p]
  • [p]Fixed localization issues in French and German, along with general translation fixes.[/p]
  • [p]Fixed a bug that allowed graves to be destroyed while a visitor was actively visiting them.[/p]
  • [p]Fixed balance issues related to overall game difficulty.[/p]
  • [p]Fixed an issue that prevented grave and gravestone placement after loading a saved game.[/p]
  • [p]Fixed Technician Employee going to trash without a trash bag.[/p]
  • [p]Crematorium ovens now show a burning indicator if you’re holding a corpse.[/p]
  • [p]Various Input System updates for better controller detection.[/p]
  • [p]Fixed bug where a corpse could disappear when trying to take it back from the furnace.[/p]
  • [p]Fixed Gardener Employee leaving the farm area to grab items from storage unnecessarily.[/p]
[p][/p][p][/p][p]Thanks again for your continued support, bug reports, and feedback. We’re hard at work shaping the future of the graveyard with your help![/p]
  • [p]💬 Feel free to join our Discord to report bugs, share ideas, or just say hi![/p]

Decorations & Stand Upgrades | Patch Notes - v1.2.9

[p]Hi Gravediggers! 🧟‍♂️[/p][p]Today’s patch brings a wide range of improvements including station upgrades, new decorations, and quality-of-life fixes to enhance your graveyard management experience. [/p][p]Also we created a new poll to chose upcoming weapons, scroll to bottom to read more![/p][p]Here’s what’s new in this update:[/p][p][/p][h3]🪴 New Decorations & Visual Improvements[/h3][carousel][/carousel]
  • [p]Modular stone tiles with corner and edge pieces for clean paths[/p]
  • [p]2 updated and 2 brand-new flower pots[/p]
  • [p]Empty flower pot that can be filled with any decorative bush[/p]
  • [p]4 new short decorative fences[/p]
  • [p]2 new garden lights[/p]
  • [p]Large floodlight for wide-area illumination[/p]
  • [p]Visual improvements made to Graveyard's walls, gates, and pillars[/p]
[p][/p][h3]🌸 Flower Stand Upgrades & Special Requirements System[/h3][carousel][/carousel]
  • [p]Added new Special Requirement System for upgrades, some of them now require special requirements (such as Sell X amount bouquets for Flower Stand, Cremate X amount bodies for Crematorium)[/p]
  • [p]Slider UI added to track special conditions progress and overall unlocks[/p]
  • [p]Added Speaker Upgrade to increase visitor patience while queuing for Flower Stand[/p]
  • [p]Crate Expansion Upgrade doubles flower storage capacity for Flower Stand[/p]
  • [p]Fragrance Dispenser Upgrade increases flower sale chance for Flower Stand[/p]
  • [p]Assigned flower types now shown as “Assigned Flower” in the description box[/p]
  • [p]3D “Low Stock!” warning appears when overall flower stock is low[/p]
[p][/p][h3]🎯 Gameplay & Mechanics Improvements[/h3][p][/p]
  • [p]Graves now spawn a zombie when completely destroyed[/p]
  • [p]Turrets now avoid shooting barricades if they’re in the line of sight, reducing wasted ammo[/p]
  • [p]Turrets now aim at zombie bodies instead of their center, improving accuracy when zombies crouch to eat graves or get too close[/p]
  • [p]Shovel can now be bought back from the Market if accidentally sold[/p]
  • [p]Guns with magazines now preserve the chamber round when reloading[/p]
  • [p]Graveyard area slightly expanded for better symmetry and pathing[/p]
[p][/p][h3]📦 Inventory & Market Enhancements[/h3][p][/p]
  • [p]Added sort options to Inventory and Storage (Default or by Category)[/p]
  • [p]Added filter tabs in Inventory and Storage for categories like Souvenirs and Ammunition[/p]
  • [p]Market now shows how many of each selected item you own in both Inventory and Storage[/p]
  • [p]Warning UI has been added to items that cannot be sold in the market.[/p]
  • [p]Warning UI has been added to items that you don't have enough of to sell.[/p]
[p][/p][h3]🧼 Bug Fixes & QoL[/h3]
  • [p]Fixed issue where Gravekeeper Employee cleaning would drain Player’s stamina[/p]
  • [p]HireWire UI now shows job descriptions for each Employee[/p]
  • [p]Florist Employee notifications now include the missing flower’s name if unavailable[/p]
  • [p]Fixed issue where damaged graves didn’t display indicators[/p]
  • [p]Fixed bug causing corpses to get stuck when quickly picked up from the Wheelbarrow[/p]
  • [p]Fixed early payment calculation error in the loan system[/p]
  • [p]Fixed issue preventing visitors from picking up the first placed urn[/p]
  • [p]Fixed unfair pricing behavior in the sell system[/p]
  • [p]Average daily income now displayed for each buried grave[/p]
  • [p]Localization improvements across several languages[/p]
[p][/p][hr][/hr][p][/p][h3]🗳️ Vote for the Next Weapons![/h3][p]We’re adding new weapons as part of upcoming roadmap updates and we want you to help decide which ones should we add and which ones should be first![/p][p]Head over to our Discord server and check the #dev-updates channel to vote in the first weapon poll. Once we have a winner, we’ll launch another poll… and keep going until we have a full lineup![/p][p][/p][p]Thanks again for your continued support, bug reports, and feedback. We’re hard at work shaping the future of the graveyard with your help![/p]
  • [p]💬 Feel free to join our Discord to report bugs, share ideas, or just say hi![/p]