Game Quality Improvement
Nice update made thanks to your feedback, especially on TikTok (yes, I have a TikTok where I show what I do : @eragonesss). So, without further ado, here’s a recap of what has been changed :
I think I didn’t forget anything ! Make sure to join the Discord server to share your feedback on the update and report any bugs that might have slipped through the cracks. Plus, the community is awesome !
- Costs change color depending on whether you have enough resources : red if you’re missing some and white if you have enough.
- Fixed a solo mode bug where the level of the forester’s hut increased by 2 at a time for the number of tree saplings a villager can carry at once.
- Fixed a building duplication bug when purchasing while switching buildings.
- Modified the multiplayer HUD, which was bugging in the constellation menu.
- Optimized game resources related to constellations (basically, I’m preparing the ground for future constellations).
- In multiplayer, each player can now check what each constellation does independently from the host.
- Villagers’ hitboxes are now 4 pixels wider (2 on the left, 2 on the right) to make them easier to grab, especially when they move fast.
- The hitboxes of natural resources like wood, stone, and berry bushes have been resized to match their sprites.
- The hitbox of the treestump without saplings is now larger to make it easier to click and turn into a sapling stump.
- Fixed a multiplayer bug where the second forge upgrade based its wood cost on the first upgrade.
- Change in the XP gain generated by the first upgrade of the mage tower, increasing from +0.01 per level to +0.025 per level.
I think I didn’t forget anything ! Make sure to join the Discord server to share your feedback on the update and report any bugs that might have slipped through the cracks. Plus, the community is awesome !