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Change log
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General[/p]
- [p]Added new crossbow based player class (Sagittarii)[/p]
- [p]Added support for asian characters in text fields[/p]
- [p]Character and world playtime now visible in main menu[/p]
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Buildings[/p]
- [p]Pottery can now make small pots for throwing (or catapulting!)[/p]
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Dungeons & POI's[/p]
- [p]Fixed sound bug with clicking in dungeons[/p]
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Enemies[/p]
- [p]Changed some enemy drop tables[/p]
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Items[/p]
- [p]Rusted weapons can now be found in loot chests[/p]
- [p]Experimental changes to armour crafting:[/p]
- [p]Melee armour requires leather tiers[/p]
- [p]Ranged armour requires metal nails[/p]
- [p]Caster armour requires metal threads[/p]
- [p]Javelin can now be aimed like a bow by holding[/p]
- [p]Fixed bug that let Javelins be spammed[/p]
[p][/p][h2]Changes from weekend patch (0.20.1_21)[/h2]
- [p]Fixed not being able to sell items[/p]
- [p]Fixed broken sounds[/p]
- [p]Removed Fallen War declaration[/p]
- [p]Allow grapes to be planted in the Desert[/p]
- [p]Removed all pixelated text[/p]
- [p]Added preview of all buildings in contruction mode[/p]
- [p]Extended grave interaction distance[/p]
- [p]Extended carpenter-to-material storage radius[/p]
[p][/p][p][/p][p]...as well as additional fixes and changes![/p][p][/p][p]Happy adventuring![/p]