1. Blender
  2. News

Blender News

Blender 4.5.4 LTS Maintenance Release !

[p]Blender 4.5.4 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.5 - Stable - Stable.

[/p][p][/p][h3]Patch Notes[/h3][p][/p][p]

* Blender 4.5.3 fails to compile with OpenColorIO 2.5.0. (#147227)
* OpenEXR: Support reading multipart files with full channel names. (138e8fbf1bd85a081682f6d44d8bd73e993560ff)
* Render: Forward compatibility for Blender 5.0 pass renames. (738209b2bee5be0ac4946ab5511f1644f2ac3391)
* Illegal address when rendering with a custom camera in 4.5. (#145544)
* UV Editor: Lock Pinned Islands in UV packing not working with UDIMs. (#141293)
* Armature Symmetrize not symmetrizing Display Type prop. (#145190)
* Crash when Capture Screenshot Preview. (#145719)
* Regression: 3D cursor misaligned with axes in certain viewport rotations. (#145028)
* Crash when opening old file with undefined node. (#145675)
* USD Import: Fails to respect path user preference. (#145856)
* VSE: from 4.5 right click select doesn't work with Blade Tool. (#145715)
* Fix: VSE: Metastack channel preview with negative values. (f974c598f9a)
* Crash on pasting VSE strip with driver. (#145629)
* Fix: GPU: Avoid accessing GLContext after it is destroyed. (e8b7e144e04)
* VRAM leak when Stereoscopy and motion blur are both enabled. (#145743)
* Crash when switching view layer after undoing deleting/unlinking of certain object types. (#145848)
* Fix #145932: Relax Face Set brush can corrupt mesh. (#145952)
* Crash using playhead snapping in VSE in new scene. (#145890)
* Blender 4.5 freezes with blank output colour management settings. (#146042)
* Vulkan: Render Preview Error with Multiple 3D Viewports. (#145961)
* Blender sometimes crashes when using resize detail button in dyntopo mode on a mesh with resolution higher than 500. (#146233)
* Viewport Compositor: Render Layer input will not pass thru. (#146133)
* 4.2.5 LTS - 5.0.0 alpha: Crashing after using UV Sculpt Tools in New Scene. (#145879)
* Rigify: Actions Feature does not use Slotted Actions. (#144641)
* .glb file import error on Blender 4.5. (#142867)
* OpenGL: Curve control points are extremely small when first displayed. (#146501)
* Possible Relax vertices in UV crash (wrong uv_sculpt size, missing defaults). (#132016)
* User interface artifacting with Vulkan on Qualcomm. (#145315)
* Fix #147340: EEVEE: Crash on failed world material compilation. (#147445)
* Grease Pencil: Hardness property doesn't affect Square line type. (#147147)
* Fix: Cycles: MetalRT motion curves setup bug. (#146568)
* Can't select verts/edges/faces behind wire/bounds objects while retopology overlay is on. (#145993)
* Crash when exporting alembic with Color Attributes. (#146822)
* Moving a empty material after joining objects crashes Blender (backport request). (#146878)
* Node Wrangler: Add Principled Setup plugs bump textures into filter width. (#146679)
* Fix: VSE: Propagate split to connected strips by default. (22d9b4ff719)
* Fix: USD: Camera FStop of 0 means no depth of field. (47368daebe0)
* Animation is not deleting when Bake Simulation was used. (#146105)
* bpy.ops.object.geometry_node_bake_pack_single failing on Windows. (#147175)
* Blender crashes when using the Align Bones operator across two armatures with different mirror settings. (#146242)
* VSE: "Swap Data" breaks strip alignment, then crashes. (#146682)
* Some keymap user preferences do not get imported into Blender 4.5 properly. (#146670)
* Crash if Grab and Keep Moving Missing Linked Data Block. (#147283)
* Weight painting can easily create NaN. (#146671)
* Test for greying out linked images in texture painting is backwards. (#147568)
* Crash after dragging any Asset Library Essential into the Compositor (Timings Overlay enabled, invokes the wrong tooltip). (#147752)
* Fix #146724: Crash when deleting node group from outliner. (#147828)
* Fix #147803: assert triggered on keyframe jump on NLA control curves. (#147957)
* Crash deleting library from which the current scene is linked. (#147759)
* Crash using Blade or Slip tool in VSE with new scene. (#145853)
* Toggle Window Fullscreen, Timeline (4.5.0, 4.5.1, 4.5.2, 4.5.3, 4.5.4). (#146812)
* Fix (unreported) Collada: missing `finish` call on some modified attribute. (84418a8d16a6846afae0e80cde25027f53fded56)
* Sequencer: crash with sequencer in sequencer. (#147477)
* Crash when dragging outliner object into status bar. (#144921)
* anim_transforms_to_deltas resets non-keyframed object transforms values. (#147796)
* Collection input is missing the picker on new node group. (#147860)
* Unnecessary write operations on blender_assets.cats.txt. (#111576)
* Blender freezes on saving/loading of blend files with complex liboverride trees. (#145894)
* install_linux_packages: Fix for Fedora ≥ 41 (DNF5). (e32a8ec884e)
* Grease Pencil: Stroke not visible for specific post processing values. (#147174)
* Blender Timeline animation, SHIFT vs CTRL selection difference. (#147996)
* Rigify doesn't check existence of collection properly. (#148454)
* Opening old 2012 .blend file crashes blender. (#148170)


For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org

[/p][h3]LTS Program[/h3][p]
Learn more about the LTS program on blender.org

[/p][h3]Stay up-to-date[/h3][p]
You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team[/p]

Blender 4.2.15 LTS Maintenance Release !

Blender 4.2.15 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

[h3]Patch Notes[/h3]



  • Tools: Add cleaner of bpy install folder for wheel. (ec25ae240a6)
  • Glare Node from 4.5.x LTS will immediately crash 4.2.x LTS once you switch to Compositor Editor. (#145896)
  • Fix: VSE: Metastack channel preview with negative values. (2c97ac8785)
  • Crash when switching view layer after undoing deleting/unlinking of certain object types. (#145848)
  • Fix: Cycles: MetalRT motion curves setup bug. (#146568)
  • Blender crashes when using the Align Bones operator across two armatures with different mirror settings. (#146242)
  • "'NoneType' object is not subscriptable" error in "follow active quads" operator, on some non-manifold geometry. (#132734)
  • 4.2.5 LTS - 5.0.0 alpha: Crashing after using UV Sculpt Tools in New Scene. (#145879)
  • Crash deleting library from which the current scene is linked. (#147759)
  • Animation: Keyframe position is wrong when pasting after changing clip start in the NLA. (#138695)
  • Sequencer: crash with sequencer in sequencer. (#147477)
  • VSE: "Swap Data" breaks strip alignment, then crashes. (#146682)
  • Setting sequence channel to a negative index causes crash in 4.2 LTS. (#141659)



For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 4.5.3 LTS Maintenance Release !

[p]Blender 4.5.3 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.5 - Stable - Stable.

[/p][p][/p][h3]Patch Notes[/h3][p][/p][p]

* [4.5 LTS] Fix memory leak when loading libraries fails from Python. (0056783a60d11e9eb20d5fbe73d4535989871b02)
* Fix: Grease Pencil: Smooth sculpt brush not working with handles and mask. (b1b7360fc2543212c63b66be89536dacae38cce1)
* Add-on hotkey customizations are not saved for custom operators. (#143838)
* [4.5 LTS] Fix: frozen mathutils Vector & Matrix types could be resized. (3bb0b4864df761bb3d2db593eea8b5a9ffa797e8)
* Fix: UVSculpt brush size not converted correctly for 5.0 changes. (f2c538ae863025869deb9bb3201a4a9bbb32ea56)
* bpy.context.object.modifiers["Lineart"].thickness no longer works in 4.5.2. (#145138)
* Grease pencil: Divide blend mode doesn't work. (#143802)
* Fix: Vulkan: Submission runner crash on start. (baa7ba7cbee894d034a59b309923a444b1a1f52c)
* Vulkan: NVIDIA driver 580.76.05 on Wayland freezes at startup. (#144625)
* When using the Vulkan backend, material compilation errors directly lead to Blender crashing. (#144614)
* Blender Light Probes do not create "mirrors" in 4.5 with Vulkan enabled. (#142110)
* Missing display update for unified strength icon. (#144281)
* Crash selecting the text on a linked duplicated text object. (#144970)
* 4.5 Crash with Cycles render w/ Persistent Data + fileview thumbnails sequence. (#143662)
* Fix: Workbench: Broken render tests after AA fix. (df9239608bbc21f23b233c65b2eba6898ada9f18)
* Fix: Workbench: Broken render tests after AA fix. (df9239608bbc21f23b233c65b2eba6898ada9f18)
* Cycles: Add ROCm 7 runtime to hipew search list. (f6c709f30b23be4fa9618938c2bb3c052a74421d)
* Cycles: Add support for building with CUDA 13.0 and OptiX 9.0. (6f6bf2b64d5c8cdec7fb5927fe41eca3818be8ce)
* Vulkan: Weird pink shading with temporal accumlation turned off. (#144636)
* Crash switching camera from Camera View to Orthographic view in Material Preview mode. (#143857)
* EEVEE: Rendering is incorrect in walk mode with overscan enabled. (#144441)
* Fix #144599: Cycles OSL node with external script does not update. (#144808)
* Invalid text selection in the Python console. (#144858)
* Illegal Address in CUDA queu copy_from_device (integrator_shade surface_raytrace integrator_sorted_paths_arrays_prefix_sum). (#143841)
* Cycles OptiX: When adjusting material properties that enables shader ray tracing, the material will momentarily render incorrectly. (#144910)
* Dynamic Paint: Bake Image Sequence crash. (#143958)
* OSL call for "geom:name" stopped working in Blender 4.5 LTS. (#144814)
* Crash when calling any node group from side properties panel. (#144621)
* Assert on `Add Texture Paint Slot`. (#144175)
* Crash when attempting to Unlink linked IDs from the Unused Data Outliner. (#144840)
* Dynamic Paint Crash switching displace factor from positive to negative - FYI New light project OK. (#142137)
* Blender crashes when snapping after aligning in edit mode. (#144916)
* Fix: EEVEE: Memory leak when drawing Volume objects. (f6676240896)
* Python: Modifying Workspaces via Python and 'Reporting an Error' Crashes Blender. (#144958)
* Cloth simulation presets only save some of the settings. (#104074)
* Force fields don't work on a fire simulation with Flame Smoke 0. (#86512)
* Falling fluid simulation has odd behaviour. (#144701)
* Crash when scrubbing Scene Strip in Video Sequencer. (#144982)
* Fix: ACES 2.0 studio config sets image files to ACES2065-1 incorrectly. (820afacf15f)
* crash when moving GP stroke. (#143635)
* UI freezes with lots of action slots (in the Outliner). (#143697)
* Python: Improve `bpy.data.user_map()` argument documentation. (cc943ea8145)
* WORKBENCH with MATCAPS Rendering Issues in Blender 4.5 and 5.0 Alpha. (#142738)
* EEVEE: Freeze playing back a certain animation on macOS. (#142381)
* Assert fail in Limited Dissolve of flattened cone. (#144383)
* gpu.state.line_width_set() Does not work in vulkan. (#144700)
* split selection removes vertices. (#145108)
* Value Node not changeable in Properties Window. (#144760)
* Blender 4.5.2 LTS Clay strips brush - View plane acts like area plane. (#145070)
* NDOF/3D mouse: Pan Zoom is reversed in cardinal-orthographic views, in fly mode. (#144751)
* Crash when converting multiple objects to grease pencil with shared mesh data. (#145287)
* Crash when joining (Ctrl-J) two Grease Pencil objects in Blender 4.5.2 LTS. (#145297)
* Crash: 4.5.1 can't open 5.0 file that contains Closure Zone. (#144414)
* Segmentation fault on grease_pencil_export_svg with frame_mode='SELECTED'. (#145259)
* Crash in Viewport Render Animation when GDB is Attached. (#145375)
* Fix: incorrect handling of 3x3 matrices with RNA get/set callbacks. (c01b33593f1)
* The Greace pencil stroke copying bug. (#145228)
* Blender 4.5 unusual slow playback speed compare to B4.4 In large scale geometry nodes. (#145385)
* Compositor Cyclic links warning doesn't disappear. (#145403)
* Copy Global Transforms: SKIP_SAVE on paste. (1459f185cb8)
* FBX: new 4.5 importer places (instanced?) objects from Navisworks FBX file at origin. (#145116)
* Asset shelf breaks when changing preview size. (#112936)
* Anim: fix crash when loading F-Curve with unknown modifier. (5844ee62291)
* Fix: viewer shortcut description mentions compositor only. (f5e6be7f398)
* 4.5.3 regression - bpy behavior change on evaluated mesh with SK. (#145340)
* .glb file importing problem. (#144980)
* Python API: GPU module compute shader local group size defaults to -1 instead of 1 on Vulkan/OpenGL. (#145818)
* Blender Crashes With Curve Pen Tool While Using With Nurbs Curve. (#145560)
* Build: resolve linking error on *BSD systems. (0648332ceba)
* [Zh_CN] Driver auto-variable name "变量"causes Python error. (#145590)
* FBX: new importer does not import textures from some files. (#145244)
* Movie distortion node is more pixelated using the Auto GPU compositor. (#145439)
* Cryptomatte shows numeric value instead of picked asset name. (#145498)
* Crash on separating hair curves object. (#145666)
* Can't use Intel Arc A770 GPU in Blender 4.5.2 LTS despite having the latest packages installed. (#145449)
* Captured attribute not propagated to Set Mesh Normal. (#145691)
* Fix: MaterialX export can end up with duplicate node names. (5ba56b4c6da)
* VSE - dragging on an image sequence no longer updates the Frame number in the Preview overlay. (#144332)
* USDZ in Blender 4.3.0: textures missing on FBX -> USDZ export (new export_textures_mode). (#145711)
* Fix: 3D text line end misses last character. (3b12157b928)
* Undo history Unknown Action. (#144096)


For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org

[/p][h3]LTS Program[/h3][p]
Learn more about the LTS program on blender.org

[/p][h3]Stay up-to-date[/h3][p]
You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team[/p]

Blender 4.2.14 LTS Maintenance Release !

Blender 4.2.14 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

[h3]Patch Notes[/h3]



  • Dynamic Paint Crash switching displace factor from positive to negative - FYI New light project OK. (#142137)
  • Blender crashes when snapping after aligning in edit mode. (#144916)
  • Crash when attempting to Unlink linked IDs from the Unused Data Outliner. (#144840)
  • Python: Modifying Workspaces via Python and 'Reporting an Error' Crashes Blender. (#144958)
  • In 4.2 Python Tooltips or data paths related to most checkboxes in Video Sequencer Preview Overlays refer to the wrong path. (#145415)
  • HDRi lighting does not correctly apply in EEVEE Next on older AMD GPU drivers. (#124984)
  • Fix: Geometry Nodes: anoymous attributes are not always propagated in Trim Curve node. (181a932fbc5)
  • 4.4 Crash when a specific GPU compositor setup. (#134259)



For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 4.5.2 LTS Maintenance Release !

[p]Blender 4.5.2 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.5 - Stable - Stable.

[/p][p][/p][h3]Patch Notes[/h3][p][/p][p]

* Cleanup `bpy` builds on PyPI and archive them on Download. (#146)
* Vertex/Weight Paint Mask issues with subdivision. (#143317)
* Regression: Shading Issue transforming a object with custom normals. (#142485)
* Missnamed Built-In Shader. (#143485)
* Asset browser capture screenshot preview does not capture Cycles rendered preview. (#141732)
* USD: World uses wrong output node. (#143291)
* Vertex Weight Proximity sets Normalize Weights checkbox to default state after options switch. (#143360)
* UI: grey-out NDOF orbit center settings in "Fly mode". (98596c9bccc)
* Fix: Grease Pencil: Remove fill guide attribute in `remove_fill_guides`. (5c1e9125b91)
* Tool gizmo disappears when resizing regions & areas. (#143629)
* Pivot to Active Vertex in Mesh Sculpt mode not working. (#143630)
* Fix: `SculptSession#last_active_vert` uses incorrect value. (fa3bebbbd6f)
* `bpy.ops.grease_pencil.join_selection(type='JOIN')` makes existing strokes broken. (#142325)
* Action editor with playhead snapping crash. (#143154)
* macOS complains about being unable to use Vulkan if a user reuses Vulkan user preferences. (#143304)
* [Clipping Region] Multi 3D Views & Alt+B enabled - click selection picks mesh outside region before target in mesh edit mode. (#142800)
* Attribute node (Type: View Layer) is not updated during playback in EEVEE when nothing is animated. (#143323)
* OpenGL: --debug-gpu doesn't work in background mode. (#142620)
* Field Nodes not outputing values from node groups. (#142202)
* Old AMD Drivers: Crashes on startup (4.4.0 and above). (#143087)
* Error "Selected faces required" When Using 'K' Knife Cut After Confirming Previous Cut with 'Shift+K' in Edit Mode. (#143439)
* Hydra Storm: Error in console when rendering. (#143722)
* Fix: Nodes: restore active node after copy-pasting nodes. (0a37bba5a99)
* Dot dash modifier makes grease pencil disappear. (#143870)
* Solidify Algorithm Behaves Strange/Different in 4.5. (#143789)
* Vulkan: Assert when sliding vertex. (#143685)
* Blender displays a crash popup when OSL camera references oso file that doesn't exist. (#143907)
* Fix: Cycles: Show correct minimum OptiX GPU driver in preferences. (c1c735dd5a0)
* Repeated deletion & Ctrl+Z on a linked library may cause crash. (#143888)
* Broken Normals when realizing Instances with Geometry Nodes that have an Object with WeightedNormal Modifier (and mirrored). (#143708)
* Regression: Crash in Vertex & Weight Paint when applying deform modifier. (#143238)
* Fix: Poll function for asset screenshot operator. (7a1ad217c69)
* Intel Arc OpenGL: GPU compositor infill is inconsistent. (#141173)
* Volume shader masked by shader with alpha blend transparency. (#143294)
* NVIDIA Vulkan: Blender 4.5 crash on startup with MSI Afterburner/RivaTuner Statistic Server. (#141806)
* Fix: VSE: Wrong context used when dropping audio files. (d648f124756)
* Cryptomatte: Precision issues with matte output. (#143775)
* Bevel & Join Geometry crash. (#143450)
* Viewport: Blender crashes when entering sculpting mode. (#142093)
* Problem with edit lines display on grease pencil object. (#143952)
* 4.5 LTS: Fix: armature "Auto-Name by Axis" creating invalid UTF8 names. (b670fad9cb33cb5c0b375826fc684312ab4a844b)
* Cleanup: No longer require VSE Strip struct memory layout to never change [4.5]. (c4c612ba5337f19f2cbe7eb4854a2babdbce1e65)
* Intel Windows OpenGL: Dilate node feather mode does not work. (#141436)
* Curves in EDIT mode appear thinner than in OBJECT mode on HiDPi displays. (#141980)
* Vertex Paint: Subtract blending mode is broken. (#143399)
* Regression: Frustum culling is incorrect in Blender 4.5 with older AMD GPU drivers. (#143336)
* Transparent background is not fully transparent in Workbench Render Engine. (#144040)
* Curves Edit Mode: Redo duplicate move broken. (#143739)
* Fix #144014: Driver for data.shape_keys path fails with GPU subdivision. (#144030)
* Weight Painting Stroke Falloff Not Rounding. (#134160)
* Sculpt: Repeatedly Remeshing causes out of memory crash. (#143257)
* Nuked my C: drive accidentally using Blender. (#139585)
* Assert browsing a non UTF8 render output path. (#143018)
* Creating a face between two edges can result in a bow-tie quad. (#143905)
* Running New Scene in an Empty file crashes blender. (#144086)
* ASAN error when viewing collection in the spreadsheet. (#143532)
* Eevee World Sun Shadow no longer works in 4.5. (#142046)
* “Clear Keyframes” Affects All Bones. (#143818)
* Compositor Keying node "Feather Size" and "Dilate Size" inputs do nothing when given negative values. (#144070)
* Fix: Assert in Keying node with no input. (d117ef4af3d)
* VSE video thumbnails performance / UI smoothness issues (since 4.3?). (#142912)
* Animation FPS progressively slower from Blender 4.3 to 4.5. (#140706)
* Assertion: BLI_string_ref.hh operator[](), at 'index < size_'. (#143539)
* Eevee World Sun Shadow no longer works in 4.5. (#142046)
* Fix: EEVEE: VolumeProbeModule do_full_update_. (20f7bc67506)
* Cryptomatte picker does not work with sequences. (#144107)
* Vulkan AMD: Wireframe overlay renders without occlusion culling when smooth wires is turned off. (#142537)
* Grease Pencil Bezier Curves, doesn't respect Overlay Guides when Grid Snapping is on. (#143534)
* Blender has stopped working when copying a Grease-Pencil stroke in Edit-mode. (#142700)
* VSE proxies for image sequences do not work (since 4.5). (#144254)
* Node tool crashes under specific scenario. (#144126)
* 4.5 Grease Pencil Light feature doesn't work anymore. (#144170)
* Sculpting Dynotopo R Button display artifact (NOT Critical). (#142927)
* EEVEE: Shadows are missing if trasparency of a material is set by Instance or Object attributes. (#144054)
* Mesh transforms do not show up in the viewport if Blender is run with --debug-gpu-force-workounds. (#144174)
* Blender Project Instant Crash Upon Opening. (#143720)
* Grease Pencil 3 Moving Strokes to other layers cause them the lose Parenting. (#139258)
* Calling 'bpy.ops.object.lineart_bake_strokes' through the Python API in 4.5+ causes the UI to stop responding. (#144392)
* Edge slide misbehaves when sliding towards triangle. (#144270)
* VSE: Scopes sometimes stop updating during playback. (#144432)
* Return value of `bpy.app.translations.locales` changed in 4.5. (#144306)
* Vulkan: Disable descriptor buffers. (84d0840f0c8)
* Vulkan: Destroy resources in submission thread. (3b081259efc)
* Fix: Compositor: Wrong tooltip for Crop Node. (3c2bd8cde6e)
* Removing and then redefining override causes a crash. (#144373)
* Fix #144408: Crash when cancelling primitive tool with automerge on empty drawing. (#144470)
* Grease Pencil: `Convert Curve Type` operator always creates Bézier curves with free handles. (#144369)
* Crash when setting default_value for a color socket on a material node group. (#143551)
* Fix: GL Compilation Subprocess race condition. (05b26ef4eb8)
* Compositor crash cycling between inputs in compositor. (#144411)
* Crash in texture drawing. (#143691)
* Fix: Grease Pencil: Attribute interpolate with randomization. (1b6c73b0918)
* Reprojcting Bezier Grease Pencil Strokes doesn't move the handles with the strokes. (#131108)
* Fix: Grease Pencil: Bézier handles not effected by `Snap To Grid`. (0c6941eee39)
* Fix #139094: Grease Pencil: Primitive Tools not initializing `u_scale` attribute. (72bf515e585)
* Fix: Grease Pencil: `SVG` and `PDF` bounding box size bug. (118fe9cd248)
* Cycles: oneAPI: Disable L0 copy optimization for several dGPUs. (4bc473807f7)
* grease pencil 3.0 subdivision pinches at the stroke's start point. (#142644)
* FBX exporter encounters error when exporting meshes with tangents. (#144592)
* Fix: execute_node_group only accepting positive values for arguments. (bc6bc8f5d51)
* Animation & Overrides; Keyframe insertion should result in warning/error?. (#144371)
* Build: Only link to librt on Linux. (41539e4fa80)
* Fix: Build failure on riscv64 platform. (9745245933a)
* Blender crashes opening certain file. (#144749)
* ACES 1.3 errors in Blender 4.5.1. (#144681)
* LineArt: Backport thickness to radius conversion. (ae8a273c7afcccae43180596b8970f96c8e6435c)
* Can't Keyframe or add driver to UV Map active render property. (#142780)
* Vulkan Backend Renders Control Points Incorrectly. (#143231)
* Vulkan: Swap to system memory for device local memory. (92cb40fd2ead492c907704feb24cb99227d60f1a)
* Vulkan: Displaying Bone Keys in Graph Editor Causes VRAM Leak. (#142305)
* Fix: Vulkan: Use after free when switching scenes. (960e0dae10)







For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org

[/p][h3]LTS Program[/h3][p]
Learn more about the LTS program on blender.org

[/p][h3]Stay up-to-date[/h3][p]
You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team[/p]