Modbox v0.57 - Fixes!
Our last update had a lot of issues! Adding online editing was a massive change - so we should have waited longer to release it and stayed on the Indev branch to fix more issues. This update should address the online issues players were having
You can keep track of what we are working on our public bug tracker here: https://trello.com/b/mrZrNwx6/modbox-public-bug-tracker . We also have a Discord to discuss development: https://steamcommunity.com/linkfilter/?url=https://discord.gg/2cNnWjb
The big fixes:
- Fixed error online after killing a NPC
- Fixed long bows not working online for clients
- Fixed Spawners not syncing with other players when creating them in edit mode online
- Weapons in hand now move with player locomotion better, even when moving very fast
- Editing entities is better sync: will update modifier settings, and edit window of other clients if theirs is open
Changes \ Other fixes:
- Changes to camera effects / tone
- Fixed some textures not updating properly - after going into edit tools / other things
- Getting off a platform now keeps the speed you were going on the platform
- Added filesize display to creations / mods
- Now player will still stay at ground height when using handheld jetpack
- Increased climb grab distance
- Fixed error after deleting saved local creation
- Fixed choppyness when on a fast moving platform
- 'Platform Options' now its own modifier, outside of 'physics options'. This is because we plan to expand this
- Added 'fade away body' option to entity npc edit window
- Fixed being able to grab toys out of NPCs hands with the pickup tool
- Fixed error on deleting rope entities
- Fixed radial menu closing slowly when in a slowmo creation
Let us know any feedback on the Steam forums / Discord!
thanks,
- Lee
You can keep track of what we are working on our public bug tracker here: https://trello.com/b/mrZrNwx6/modbox-public-bug-tracker . We also have a Discord to discuss development: https://steamcommunity.com/linkfilter/?url=https://discord.gg/2cNnWjb
The big fixes:
- Fixed error online after killing a NPC
- Fixed long bows not working online for clients
- Fixed Spawners not syncing with other players when creating them in edit mode online
- Weapons in hand now move with player locomotion better, even when moving very fast
- Editing entities is better sync: will update modifier settings, and edit window of other clients if theirs is open
Changes \ Other fixes:
- Changes to camera effects / tone
- Fixed some textures not updating properly - after going into edit tools / other things
- Getting off a platform now keeps the speed you were going on the platform
- Added filesize display to creations / mods
- Now player will still stay at ground height when using handheld jetpack
- Increased climb grab distance
- Fixed error after deleting saved local creation
- Fixed choppyness when on a fast moving platform
- 'Platform Options' now its own modifier, outside of 'physics options'. This is because we plan to expand this
- Added 'fade away body' option to entity npc edit window
- Fixed being able to grab toys out of NPCs hands with the pickup tool
- Fixed error on deleting rope entities
- Fixed radial menu closing slowly when in a slowmo creation
Let us know any feedback on the Steam forums / Discord!
thanks,
- Lee