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World of Warships News

Premium Subscription in Return for Applying Tags to the Game!


Captains!

Which component of the game is most important to you? Global multiplayer gaming? The militaristic naval setting? Is it realistic ships? Tell us about your preferences, and we'll grant you one day of Warships Premium Account!
                          
  1. Find the "Popular user-defined tags for this product" section on the right-hand side of the main page of the game.
  2. Click the "+" symbol.
  3. Select a tag (or create your own) that’s applicable to World of Warships. To select an existing tag from the list, click the "+" symbol next to the tag of your choice.
  4. Share your list of tags in the comments of this news item.
  5. Within a matter of days, you'll be granted 1 day of Warships Premium Account (for your account associated to the Steam account)!


Attention! During this event, 1 day of Warships Premium Account will be granted only once, regardless of the number of tags issued.

Good luck in battle, Captains!

Waterline: What's Happening Next?

Captains!

Check out the fourth episode of Waterline to get the lowdown on what's coming your way in the near future. We discuss the new graphics update, plans for submarines, a new ship branch, a new temporary mode, and much more!

So, if you want to know what the game has in store for you and what you should prepare for—you know what to do! Watch our new video to get the most up-to-date World of Warships info!
[previewyoutube][/previewyoutube]
    Did you like the video? Subscribe to our channel to stay tuned for new episodes!
Subscribe to the channel

The "Soviet Aircraft Carriers" and "Aircraft Bureaus Rivalry" Events

Early Access to the new ship branch, plus a new temporary event!


[h2]
Soviet Aircraft Carriers
[/h2]
Soviet aircraft carriers IV Komsomolets, VI Serov, and VIII Pobeda arrive in Early Access.

[h3]What are the features of the new branch?[/h3]
  • Small number of aircraft in squadrons. Squadrons consist of a single flight that carries out one powerful attack with all aircraft at once.
  • Starting from Tier VIII, aircraft are equipped with jet boosters. As with VI Ise and VIII Tone, the boosters kick in automatically during takeoff and provide a short-term increase in speed. You can jettison the boosters by pressing the S key.
  • Small HP pools and low cruising speeds.
  • Soviet aircraft carriers carry skip bombers instead of standard bombers. The skip bombers are armed with HE bombs.
  • The torpedo bombers are armed with torpedoes that have a long range and take longer to arm.
  • Starting from Tier VI, attack aircraft squadrons are armed with powerful HE rockets that are similar to the American "Tiny Tims."

[expand] [/expand]
    When Update 0.10.10 goes live, IV Komsomolets, VI Serov, VIII Pobeda, and X Admiral Nakhimov will be available for all players to research.


[h2]
Things to Know About Early Access
[/h2]
[h2]Soviet Tokens[/h2]
Soviet Tokens are a new temporary resource that can be obtained:
  • By participating in the Aircraft Bureaus Rivalry event—up to 1,500 Tokens.
  • From free random bundles—up to 100 Tokens.
  • From random bundles that are available in exchange for Doubloons—up to 2,600 Tokens.
  • In exchange for Community Tokens in the Armory—up to 200 Tokens.

[h2]Rewards for Soviet Tokens[/h2]
You can exchange Soviet Tokens for sequentially available bundles that include Soviet aircraft carriers IV Komsomolets, VI Serov, and VIII Pobeda along with the Forward Bound permanent camouflages for these ships, as well as for other rewards in the Armory.
IV Komsomolets, VI Serov, and permanent camouflages for Tier IV, VI, and VIII carriers can be obtained for free. The sum of Tokens that can be earned in the Aircraft Bureaus Rivalry event and received from free daily bundles will be sufficient to achieve that.

    With the release of Update 0.10.10, Soviet Tokens will be converted into Credits at the rate of 1:6,000.


[h3]Sequentially Available Bundles[/h3]
[h3]Other Rewards[/h3]
[h3]Random Bundles[/h3]
The Armory is offering free random bundles—Regular Supplies. Within them, you'll find Soviet Tokens, 1 day of Warships Premium Account, Doubloons, and other rewards.

    The bundles will remain available until the end of Update 0.10.8.
    You can obtain only one bundle per day. A total of 12 bundles will be available, so you can skip more than 2 weeks and still be able to collect all the rewards.


[h3]Random bundles for Doubloons[/h3]
Random bundles that can each be obtained for 1,000 Doubloons have been added to the Soviet Aircraft Carriers section of the Armory. They can drop the Forward Bound permanent camouflage for X Admiral Nakhimov; Soviet Tokens; special signals; and expendable camouflages such as Victory, Spring Sky, Mosaic, and Asian Lantern.

[h2]
Aircraft Bureaus Rivalry
[/h2]
A new temporary event awaits you in Update 0.10.8—Aircraft Bureaus Rivalry. It's based on the history of Soviet naval aviation development and various research and development bureaus that worked on machines for the Soviet Navy.
Starts: Thu. 09 Sep. 09:30 CEST (UTC+2) Ends: Thu. 07 Oct. 03:30 CEST (UTC+2)

Aircraft Bureaus Rivalry is similar to the Battle of the Beasts event that took place in Update 0.10.4 but with small changes. The event has three teams instead of four, and a special pop-up window will remind you about the start of each new stage. The Port now displays your personal progress to the next reward instead of team progress. We've also updated the interface of the team selection screen and the window that displays personal and team progress.

A window displaying the event description and unique rewards for each team has been added to the team selection screen. It also shows which team you have selected for the previous stages and if you have unique team rewards. Unique rewards—team patches—are awarded for your personal progress, not for team progress. You can earn unique rewards even if your team hasn't reached the necessary progress milestone. If you haven't made any progress on specific missions, they will not be displayed on the mission screen.

[expand] [/expand]
[h2]Rules of the Event[/h2]
The event runs until the release of Update 0.10.9 and is divided into four stages. Each stage lasts 1 week. Before starting each stage, you can choose one of three teams:

[h3]The Polikarpov Bureau Team[/h3]
[expand]
Nikolai Polikarpov was known as the "King of Fighters" because Soviet aces flew only his machines until the beginning of the 1940s. Moreover, the Polikarpov Experimental Design Bureau created the first attack aircraft for the Red Army Air Force.
[/expand]
[h3]The Chetverikov Bureau Team[/h3]
[expand]
Igor Chetverikov developed a successful series of long-range naval scouts. It was his Experimental Design Bureau that was tasked with creating a carrier-based torpedo bomber for the Soviet Navy Air Force, and the task was successfully completed.
[/expand]
[h3]The Kocherigin Bureau Team[/h3]
[expand]
Sergey Kocherigin worked on a number of original fighters and scouts, but he achieved his greatest successes designing bombers.
[/expand]
During the day, event participants will receive special missions that can be completed in Random, Co-op, and Ranked Battles, as well as in the new temporary battle type—Convoy. Convoy will become available 2 weeks after the release of the update.

    Completing missions will advance you through personal and team progress bars and unlock rewards. Your personal and team progress is reset to zero at the beginning of each new stage. All players who have reached Access Level 8 can participate in the event.


[h2]Missions[/h2]
Three mission types, with a limited allotted time for each mission, will be available to you each day. Missions are assigned sequentially at specific times throughout the day—once every 40 minutes. There are 25 missions in total. Each mission should be completed within 120 minutes. The only exceptions are the last missions of the day—the time for counting the results of these missions is extended by 20 minutes.

After a mission expires, the next mission of the same type becomes available. Battles that end after a mission expires are counted towards the next mission. More details are available in the game client.

[h2]Personal and Team Progress[/h2]
Completing the missions will earn you Points for both personal and team progress. When you reach certain personal and team milestones, you'll receive rewards:
  • The reward for reaching each stage of personal progress is credited immediately.
  • The reward for team progress is credited if your personal progress is equal to or higher than the team progress.

During the week, you can obtain up to 10 rewards: five for personal progress and five for team progress. To obtain all 10 rewards during the week, you need to earn 1,500 Personal Progress Points and 150,000 Team Progress Points.

[h2]Earning Points[/h2]
Each mission has four completion marks. Reaching each mark will earn you 20 Points. A total of 80 Points can be earned per mission. If you complete a mission with high efficiency, you’ll receive from 10 to 25 additional Points, as well as see your position in the overall player standings.

The results are summed up when each mission expires, and the teams take their places in the overall team standings. A team is awarded 700; 900; or 1,200 Points per mission, based on its position in the team standings. The position in the overall standings, in turn, depends on the activity of the members of each team.

[expand] [/expand]
[h2]Rewards[/h2]
Containers of the "6 Years of World of Warships" collection, Victory camouflages, Coal, Soviet Tokens, and themed patches with the team insignias.

You can collect all the patches by selecting a new team each week.
    If you already have a team patch, then when you select the same team again and reach the necessary personal progress milestone, you'll receive compensation of 15,000 Credits instead of the patch.

Update 0.10.8: World of Warships Anniversary


Please note that the servers will be temporarily unavailable due to the release of an update. The schedule is available below.
Maintenance times are tentative and subject to change. Please accept our apologies for any inconveniences.

09.09.2021 05:00—08:00 UTC+8

2021-09-08 21:00—23:59 UTC

08.09.2021 05:00—10:00 MSK (UTC+3)

2021-09-08 02:00—07:00 UTC

09.09.2021 07:00—10:00 CEST (UTC+2)

2021-09-09 05:00—08:00 UTC

08.09.2021 03:00 AM—06:00 AM PT (UTC–7)

2021-09-08 10:00—13:00 UTC

The new update will go live some time after it's been downloaded because the client and server sides are updated separately. While the client begins to update immediately, it takes time for the servers to be updated across all regions.

If there are problems with downloading or launching the update—please perform files integrity check.
steam://validate/552990

Subtitles can be enabled in the video player separately.
[previewyoutube][/previewyoutube]
World of Warships: 6th Anniversary! We've prepared lots of new things for you in Update 0.10.8 to celebrate the event:
  • The World of Warships Anniversary celebration, special battle performance bonuses, a themed collection, and much more!
  • Aircraft Bureaus Rivalry event
  • Dutch cruisers leaving Early Access
  • Early Access to Soviet aircraft carriers
  • Convoy—a new temporary battle type!
    Read through this article carefully and keep your eyes peeled for a gift! Share the article with your friends and Clanmates so they can arm themselves with all the essential info for this update!

[h2]
World of Warships Anniversary
[/h2]


[h2]Festive Rewards[/h2]
In Update 0.10.8, you can earn festive battle performance bonuses on all of your Tier V and higher ships. Win a battle or earn 300 Base XP to receive Supercontainers, a new temporary resource called Festive Tokens, and Gift containers:
    Battle Performance Bonuses will be available
from: Fri. 17 Sep. 14:00 CEST (UTC+2) to: Thu. 04 Nov. 14:00 CEST (UTC+2)

    The bonus for each ship can be earned only once in battles of any type, except for Training Battles.


In a special section of the Armory, Festive Tokens can be exchanged for containers of the "6 Years of World of Warships" collection; "6 Years of World of Warships" permanent camouflages for VII Lyon, VII Yorck, VII Shchors, VII Gadjah Mada, VII Akatsuki, and VII Zara; Gift and Distant Voyages containers; and World of Warships Anniversary expendable camouflages. The rewards section will be available from September 17, before Update 0.10.10 is released.

Each Gift container holds 5x special signals of the same type (Dragon, Red Dragon, Wyvern, Ouroboros, Hydra, Basilisk, Scylla, or Leviathan).

    You can only earn Festive Tokens from battle performance bonuses. With the release of Update 0.10.10, Festive Tokens will be converted into Credits at the rate of 1:90,000.


[h2]The "6 Years of World of Warships" Collection[/h2]
[expand] [/expand]
We're also celebrating our Anniversary with the "6 Years of World of Warships" collection, which is dedicated to the most notable events that happened in the game over the past year. The collection looks like a big jigsaw puzzle with 60 elements in it. The collection elements only drop from "6 years of World of Warships" special containers. You can obtain these:
  • By completing a special combat mission chain that will become available on September 17.
  • By participating in the new temporary Aircraft Bureaus Rivalry event.
  • In exchange for Festive Tokens.
The reward for completing the collection is a Supercontainer, 6x Gift containers, and the "6 Years of World of Warships" commemorative flag.
    The exchange rate for duplicates is 1:1.


The "6 Years of World of Warships" containers will be added to the Armory in one of the future updates. When that happens, you'll be able to obtain them in exchange for Coal.

To celebrate the Anniversary, the Designer's Table Port has also been updated—the ship model is now located in a bright and spacious room.

[expand] [/expand]
    We've also added some hidden festive achievements. Their requirements won't be announced or shown in the game client. If you achieve good results and have luck on your side, you'll earn them. Good luck!

[h2]Resetting Stars in Operations[/h2]
With the release of update 0.10.8, any Stars earned in Operations will be reset. This means that the players who already received reward in Operation for a certain number of stars, can collect these stars again and receive corresponding rewards.

[h2]
Dutch Cruisers
[/h2]


When Update 0.10.8 goes live, Dutch Tier I–X cruisers will become available for all players to research.
[h2]
Soviet Aircraft Carriers
[/h2]


Update 0.10.8 brings Soviet aircraft carriers IV Komsomolets, VI Serov, and VIII Pobeda to Early Access.

[expand] [/expand]
[h2]Features of the Branch[/h2]
  • Small number of aircraft in squadrons. Squadrons consist of a single flight that carries out one powerful attack with all aircraft at once.
  • Starting from Tier VIII, aircraft are equipped with jet boosters. As with VI Ise and VIII Tone, the boosters kick in automatically during take-off and provide a short-term increase in speed.
  • Small HP pools and low cruising speeds.
  • Instead of standard bombers, Soviet aircraft carriers carry skip bombers armed with HE bombs.
  • The torpedo bombers are armed with torpedoes that have a long range and take longer to arm.
  • Starting from Tier VI, attack aircraft squadrons are armed with HE rockets similar to the American "Tiny Tim" rockets.

[h2]Early Access[/h2]
 Soviet Tokens are a new temporary resource that can be obtained:
  • By participating in the Aircraft Bureaus Rivalry event.
  • From free daily bundles.
  • From random bundles available for Doubloons.
  • In exchange for Community Tokens in the Armory.
Rewards for Soviet Tokens: sequentially available bundles with ships IV Komsomolets, VI Serov, and VIII Pobeda along with Forward Bound permanent camouflages for them, as well as other rewards. Komsomolets, Serov, and permanent camouflages for the Tier IV, VI, and VIII carriers can be obtained for free. The sum of Tokens you can earn in the Aircraft Bureaus Rivalry event and receive from free daily bundles will be sufficient for that.
Rewards from random bundles available for Doubloons: Forward Bound permanent camouflage for X Admiral Nakhimov, Soviet Tokens, Victory expendable camouflages, and other items.

    When Update 0.10.10 goes live, IV Komsomolets, VI Serov, VIII Pobeda, and X Admiral Nakhimov will be available for all players to research. Soviet Tokens will be converted into Credits at the rate of 1:6,000.


[h2]
Aircraft Bureaus Rivalry
[/h2]


In Update 0.10.8, a new temporary event awaits you—Aircraft Bureaus Rivalry. It's based on the history of the development of Soviet naval aviation and the various research and development bureaus that worked on machines for the Soviet Navy.
Starts: Thu. 09 Sep. 09:30 CEST (UTC+2) Ends: Thu. 07 Oct. 03:30 CEST (UTC+2)

The Aircraft Bureaus Rivalry event is similar to the Battle of the Beasts event from Update 0.10.4, but it has a few differences.

[h2]The main differences in comparison to the Battle of the Beasts are as follows[/h2]
  • Three teams instead of four.
  • Unique rewards—team patches—will be awarded for personal progress, not for team progress. This means that you'll still be able to earn unique rewards if your team doesn't progress enough.
  • Updated team selection window interface, as well as personal and team progress window.
  • In the Port, personal progress till the next reward in now displayed instead of the team progress.

[h2]Rules of the Event[/h2]
  • The event runs until the release of Update 0.10.9 and is divided into four stages. Each stage lasts 1 week.
  • Once per week, you can select one of the three teams: Polikarpov Bureau Team, Chyetverikov Bureau Team, or Kocherygin Bureau Team.
  • During the event, you need to complete personal missions that are issued daily to all event participants. They can be completed during the day in Random, Co-op, and Ranked Battles, as well as in the new temporary battle type—Convoy.
  • Completing missions will advance you through personal and team progress bars and unlock rewards.
  • Rewards: "6 Years of World of Warships" containers, themed patches, Victory camouflages, Coal, and Soviet Tokens.

You can read more about the Aircraft Bureaus Rivalry event in a dedicated article.

[expand] [/expand]
[h2]
Convoy
[/h2]


Update 0.10.8 brings players an opportunity to participate in a new temporary battle type—Convoy—which focuses on escorting (or sinking) transport ships. Historically, defending or disrupting cargo routes has been one of the key tasks of fleets: a timely supply of military equipment, ammunition, and provisions has always played a tremendous role in the success of combat actions.

[h2]Rules[/h2]
  • The defending team is tasked with escorting a convoy of four bot ships as they sail along a defined route. The defending team wins if at least one of the convoy ships reaches the destination point or the entire attacking team is destroyed.
  • The mission of the attacking team is to completely destroy either the convoy or its defenders.
  • Players are randomly distributed among the two teams. You can either play solo or as a member of the Division. 
  • On average, it takes the convoy between 10 and 12 minutes to complete the route.
  • Format: 7 vs. 7, playing Tier VIII ships Restrictions: No more than one aircraft carrier and three battleships per team
  • Battles will take place on the following maps: The Atlantic, Islands of Ice, Warrior's Path, Loop, and Labyrinth.

[expand] [/expand] Starts: Thu. 23 Sep. 07:00 CEST (UTC+2) Ends: Thu. 07 Oct. 07:00 CEST (UTC+2)

During this time, you'll be able to complete special combat missions only for this battle type, and they'll bring you Community Tokens. Detailed information about the mission completion criteria can be found in the game client.

[h2]
Armory
[/h2]


VIII Chkalov will become available when the update is released. She's based on the project of a large aircraft carrier armed with dual-purpose artillery, and she was named after the Soviet test pilot who made the first non-stop flight over the North Pole. Just like the researchable Soviet aircraft carriers, Chkalov's squadrons consist of a single flight that carries out one powerful attack with all aircraft at once. She carries squadrons of skip bombers and torpedo bombers, but instead of attack aircraft she has regular bombers. Chkalov has powerful AA defenses and good concealment, and all of her squadrons are equipped with jet boosters. Chkalov will be available for  12,300 Doubloons.

Changed the rewards under the "Naval Community" tab:
  • Removed the bundle with III Katori. However, this ship is still available to purchase in the Armory for 2,550 Doubloons.
  • Added four bundles with combat and economic signals, available for  600 Community Tokens each.
  • Added a Supercontainer for  2,000 Community Tokens. It can be purchased only once.
    With the release of Update 0.10.9, Premium Ship V and Premium Ship VII containers, as well as the Restless Fire commemorative flag, will no longer be available in exchange for Community Tokens. They'll be replaced by new rewards. The full details will be announced when the release of Update 0.10.9 is near.
    With the release of Update 0.10.8, Summer Tokens will be converted into Credits at the rate of 1:

[h2]
Content Additions and Changes
[/h2]


[h2]New Content[/h2]
As a part of our collaboration with Hasbro, the following items have been added:
  • The following permanent camouflages: King of Primitives for X République, Hot Racer for X Minotaur, Lord of the Seekers for X Manfred von Richthofen, Superior for X Venezia.

[expand] [/expand]
  • The following commanders with unique voiceovers: Soundwave, Hot Rod, Grimlock, and Starscream.
  • "The Transformers: The Movie 35th Anniversary" collection, comprising 32 elements divided into eight sections.
  • "The Transformers: The Movie 35th Anniversary" regular and Premium containers.
  • "35th Anniversary of The Transformers: The Movie" and "The Matrix of Leadership" flags.
  • Soundwave, Hot Rod, Grimlock, and Starscream patches.

[expand] [/expand]
Added Soviet Commander Pyotr Gradov.

Added the following commemorative flags: Moon Rabbit, Chile Presidential, and Mexican.

For Meritorious Service, Mooncake, Digi-God, and HMS Belfast patches have also been added.

[expand] [/expand]
    Details on how to get these items will be announced later.


Ships VI Béarn, IX Tulsa, and X Gibraltar have been added for testing by developers, volunteers, and community contributors.

[h2]Independence Day of Brazil[/h2]
Since 1822, Brazil has celebrated its Independence Day every year on September 7.
Starts: Mon. 06 Sep. 07:00 CEST (UTC+2) Ends: Mon. 13 Sep. 07:00 CEST (UTC+2)

To unlock the special festive combat mission chain, click the "Participate" button.

[h3]Asia[/h3]
[h3]Participate[/h3]
[h3]CIS(Ru)[/h3]
[h3]Participate[/h3]
[h3]EU[/h3]
[h3]Participate[/h3]
[h3]NA[/h3]
[h3]Participate[/h3]


To complete the chain of combat missions, you'll need to earn "Main battery hits" ribbons and Base XP, as well as deal damage. Completing stages of the chain will reward you with Brazilian camouflages for various ships. As the final reward, you'll get the Brazilian Imperial Flag.
    You can complete this combat mission in Random, Co-op, and Ranked Battles, as well as Operations, playing Tier V–X ships.

[h2]Other Changes[/h2]
From September 8 through October 8, the limit on recovering Premium ships that were sold through Player Support will be lifted. Details on how to recover sold ships can be found in these instructions.

[h2]
Other Changes and Improvements
[/h2]


[h2]Game balance changes[/h2]
We've made some changes to the parameters of several ships based on our analysis of their battle efficiency and player feedback. This applies to submarines and anti-submarine weapons in particular. These changes were required in order to carefully adjust the balance of selected warships. Further changes may follow in future updates, should they be required.

[h3]Changes to characteristics of all submarines[/h3]
  • Dive capacity depletion when the submarine is detected increased from 2 to 4 points per second;
  • Dive capacity restoration rate increased from 0.3 to 0.5 points per second;
  • Detectability range by sea after using the Sonar Ping reduced from 4 to 2 km;
  • The time it takes the torpedoes to arm increased from 0.5 to 2 s;
  • Reduced the detectability after using the Sonar Ping in smoke:
    • VI Cachalot: from 2.4 to 2 km;
    • VIII Salmon, X Balao: from 2.2 to 2 km;
    • VI U-69, X U-2501: from 2.1 to 2 km.

[h3]Changes of the Hydrophone consumable[/h3]
  • Consumable action time reduced:
    • VI Cachalot, VIII Salmon, X Balao: from 45 to 40 s.
    • VI U-69, VIII U-190, X U-2501: from 60 to 40 s.
  • Consumable cooldown time reduced:
    • VI Cachalot, VIII Salmon, X Balao: from 90 to 80 s.
    • VI U-69, VIII U-190, X U-2501: from 90 to 60 s.
  • Reduced ship bearing distance and spotting range of submerged submarines:
    • VI Cachalot: from 5.5 to 5 km;
    • VIII Salmon, VI U-69: from 6 to 5.5 km;
    • X Balao, VIII U-190: from 6.5 to 6 km;
    • X U-2501: from 7 to 6.5 km.

[h3]VI Farragut, VI Monaghan, VI Icarus, VI Gallant, VI Guépard, VI Aigle, VI Ernst Gaede, VI T-61, IX Paolo Emilio, VI Fubuki, VI Hatsuharu. VI Shinonome, VI Gnevny, VI Juruá, VI Västerås, VII Skåne, VIII Öland, IX Östergötland, VI Huanghe, VI Fushun, VIII Siliwangi, VI Anshan, and VIII Fenyang[/h3]
  • Number of depth bomb charges increased from 1 to 2.

[h3]Cruisers VIII De Zeven Provinciën, VIII Belfast '43, and VI Huanghe[/h3]
  • Added the possibility to mount the Depth Charges Modification 1 upgrade (fourth slot).

[h3]German aircraft carriers VIII A. Parseval, X M. Richthofen, VIII Graf Zeppelin, and VIII Graf Zeppelin B[/h3]
  • Adjusted the settings of bombers:
    • Increased the chance of two bombs hitting the ellipse at once.

[h3]American Tier X aircraft carrier X Franklin D. Roosevelt[/h3]
  • Torpedo bomber parameters were changed:
    • Torpedo arming distance increased from 517 to 545 m.
    • Torpedo launch spread increased by 5%.
  • Bomber parameters were changed:
    • Maximum damage caused by a bomb has been reduced from 11,200 to 10,600.
    • HE bomb penetration reduced from 67 to 64 mm.
    • Chances of fire being caused by HE bombs reduced from 64 to 60%.

[h3]Soviet Tier X cruiser Alexander Nevsky[/h3]
  • The Repair Party consumable now restores 33% of the damage dealt to the citadel instead of 10%.

[h2]Other Changes and Improvements[/h2]
  • Fixed an error that caused torpedoes to deviate from the selected trajectory if the ship was circulating during their launch.
  • Fixed an issue that prevented the post-battle stats screen from being displayed for players after battles.
  • Fixed an error that caused the animations of torpedoes being launched, as well as the periscope going up and down, to be displayed incorrectly on certain submarines.
  • Fixed an error that prevented players from entering their login and password with the help of an on-screen keyboard at the login screen.
  • Fixed an error that caused the integral characteristics of AA guns to be calculated incorrectly when mounting upgrades and mastering skills that improve AA defenses.
  • Fixed an error that prevented rockets from dealing damage to parts of ships that were entirely destroyed.
  • Fixed an error that sometimes made it impossible to set a course for autopilot after colliding with an island.
  • Fixed an error that caused the ships to get stuck near one of the islands after appearing on the "Neighbors" map.
  • Fixed an error that caused the Depth Charge Airstrike armament to disappear from IX Wujing and VIII Pyotr Bagration.
  • Fixed an error that cased the number of depth charges on VII Atlanta B not to match that on VII Atlanta.
  • Fixed an error that caused VIII Cleveland in her standard hull not to receive critical damage to her steering gears.
  • Fixed the maximum range of Airstrike on VII Eendracht being 10 km instead of 11 km.
  • Fixed the incorrect rocket travel time of VIII Kaga and VIII Kaga B attack aircraft.
  • Maximum frame rate can now be set in preferences.xml. Setting it in engine_config.xml after each update is no longer necessary.
  • Due a technical error, we've temporarily disabled the possibility to switch the camera to torpedo tubes on all submarines when clicking the preview icon in the parameters.
  • Fixed an error that caused IX Z-44 to have a slightly higher chance of fire on the ship.
  • Other Improvements and Changes. For a complete list, please refer to Player Support.
    Thank you for being an attentive reader! Click "Collect Your Gift" to claim
[h3]Asia[/h3]
[h3]CIS(Ru)[/h3]
[h3]EU[/h3]
[h3]NA[/h3]
You can claim the gift before: Mon. 27 Sep. 15:00 CEST (UTC+2)

Community Giveaway



Commanders!
Did you notice that we've recently added animated profile backgrounds in the Steam Points Shop? We’re holding a special and easy-to-enter giveaway with guaranteed prizes to celebrate this event!

How to enter:
  1. Use one of our free avatars to customize your Steam profile (here). Leave it in place and don't change it until September 17!
  2. Drop a comment to help us identify you as an event participant. While you're at it, you may as well suggest ideas for possible future Point Shop items!
Rules:
  1. Any comments that break the discussion rules may be deleted or excluded.
  2. The comment thread will be locked on September 10. Prizes will be awarded on September 17.
Prizes:
  • All participants get 1x Try Your Luck container.