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[Project Nirvana] Journal #2: Conqueror's Blade Optimization Plan FAQ



1.Game Ecosystem Optimization Plan


We understand that the game ecosystem is the foundation for the normal operation of the game, and how to improve it has always been a key focus of our efforts. Based on the current state of the game, we will address the following three points as our primary areas of focus:

[h2]Balance[/h2]
  • For units affected by balance changes, we will provide our Warlords with the Doctrine Water, which can remove Doctrines, and the Scroll of Forgetfulness, which can return manuals for free.
  • We will conduct more PTR (Public Test Realm) tests to better collect and listen your suggestions and feedback.
  • We are committed to transparent communication with our Warlords. Your opinions are invaluable to us, and we also hope that through our interactions, you can better understand the reasons and intentions behind every adjustment we make.

[h2]Content[/h2]
  • We have updated the addition of war tokens, aim to allow everyone to invest their limited time into the gameplay they enjoy.
  • We hope to use the war token to manage Warlords' in-game investments. Additionally, you can exchange war tokens to convert your time investment into items that truly enhance your gaming experience.

[h2]New Players’ Experience[/h2]
  • We will expedite the process of unlocking the Unit Tree and acquiring Unit XP during the tutorial stage. This will enable new players to quickly assemble units for battle.


2. Performance Optimization Plan


Our dev team is focusing on resolving 3 core issues affecting our warlords’ experience: performance, crashes, and network stability.

[h2]Performance[/h2]
Performance issues primarily occur during gameplay, particularly in large-scale 15v15 battles like Siege Battle. In-game freezes, frame drops, and other problems frequently arise, resulting in an unsatisfactory gaming experience and sometimes even affecting game controls. This issue is attributed to various factors:
  • Conqueror's Blade is an exceedingly complex real-time combat game, especially in 15v15 Siege Battles where the number of heroes and units on screen can exceed 1,000 battle units. This places a higher computational burden on the CPU and GPU compared to most games.
  • With each new season, we introduce additional units, attire, skill effects, and graphic enhancements to the game, offering players a richer variety of units, more dazzling skills, and improved graphics compared to the game's initial release. However, we haven't struck the right balance between visual quality and game performance. The newly added content consumes excessive video memory, system memory, and CPU resources, significantly impacting players' gaming experiences.

Solving this problem necessitates extensive optimization of programming algorithms and cleaning up art assets. To ensure the game's overall stability, we intend to approach this in multiple stages. The first stage is the November 2nd update, during which we aim to accomplish the following performance optimization goals:
  • For the recommended system requirements on the official website, we guarantee an average frame rate of 60 FPS or higher under high-quality 1080P settings, with a minimum frame rate (1% Low) exceeding 45 FPS, while keeping memory usage below 5GB and VRAM usage below 4GB.
  • For the minimum system requirements on the official website, we guarantee an average frame rate of over 60 FPS on low-quality 1080P settings, with a minimum frame rate (1% Low) exceeding 45 FPS, while keeping memory usage below 4.5GB and VRAM usage below 3GB.


[h2]Crashes[/h2]
Crash Issue is also one of our top priorities for optimization. We fully understand the frustration players feel when the game crashes, especially in the final seconds of a Ranked Battle. We are committed to improving your gaming experience in this regard:
  • Prior to the launch of this season, we had already begun addressing crash issues, and according to our backend statistics, battlefield crashes have significantly decreased. The team will continue to collect crash data and address each issue.
  • Crash problems are closely linked to performance, with factors such as high GPU memory usage and excessive CPU utilization increasing the likelihood of game crashes. Therefore, the November 2nd update will bring a substantial reduction in overall crashes.

In cases where Ranked Battle crashes occur during the last 1 second, we will prioritize addressing this issue and aim to resolve it immediately in subsequent updates.

[h2]Network Stability[/h2]
Network Stability is a more complex issue to address. Conqueror's Blade involves syncing the status of more than 1,000 units in a battle at any given time, resulting in significantly higher network traffic compared to typical games and greater bandwidth requirements for all players. In the November 2nd update, we will implement the following optimizations to tackle network disconnection issues:
  • While prioritizing a good gaming experience, our goal is to minimize the amount of data transmitted over the network, reducing the strain on bandwidth. Less data transmitted means a lower chance of disconnection.
  • We aim to improve the reconnection experience, but since network disconnections are challenging to completely eliminate. We need to ensure that players can swiftly rejoin the game after a disconnection, ensuring a seamless gaming experience.
  • We will conduct tests on the networks of various cloud servers and select the vendor with the most stable network connection to provide a better overall experience.


Ultimately, player experience is our dev team's top priority in the long run. Therefore, we are committed to ongoing performance optimization, addressing crash issues, and enhancing network stability. This is just the beginning, and the November 2nd update marks the initial stage of our efforts. We will continuously gather feedback and strongly encourage you to share your thoughts with us.


3. The Bet


After the November 2nd update, we will aim to achieve the goals mentioned below.
  • For the recommended system requirements on the official website, we guarantee an average frame rate of 60 FPS or higher under high-quality 1080P settings, with a minimum frame rate (1% Low) exceeding 45 FPS, while keeping memory usage below 5GB and VRAM usage below 4GB.
  • For the minimum system requirements on the official website, we guarantee an average frame rate of over 60 FPS on low-quality 1080P settings, with a minimum frame rate (1% Low) exceeding 45 FPS, while keeping memory usage below 4.5GB and VRAM usage below 3GB.

If the goal is achieved, the development team will distribute Treatises and other Packs worth up to $20 million based on the engagement. Additionally, we will select 10 players from those who share photos and interact with us, and reward them with a HUAWEI Mate 60 phone or an equivalent value graphics card

Patch Notes: Update Log 27/09/2023



[h2]Greetings, Warlords! [/h2]

We will update the game during our maintenance on Sep 27th, which will last for 3 hours and run between 12:30-15:30 (UTC+8). After the maintenance we will give all players 8,000 Bronze Coins, 300 Honor, and 15 Unit Medals as compensation for any inconvenience caused. Be sure to arrange your time accordingly.

[h3]The update will contain the following:[/h3]


I. EVENT NOTICES


Golden Autumn, Grand Conquerors! Reward Events are coming with [Monkey King] holding [Divine Ocean]!
Massive login rewards, brand-new [Guts & Glory] and [Attire Treasure], [Flag Frenzy] with new maps, total spendings events and more all coming together!
(You can check the [Golden Autumn, Grand Conquerors] Event Notice for more details on the events.)




II. BALANCE CHANGES


[h3]Unit Movement Speed[/h3]
  • Palace Guards level 4 → 5
  • Spear Militia 4 → 4.5
  • Ironcap Spearmen 4 → 4.5
  • Imperial Spear Guards 4 → 4.5
  • Demesne Pikemen 4 → 5.5 (fixed a display error)
  • Imperial Pike Guards 4 → 5
  • Silahdars 4.3 → 4.8
  • Modao Battalion 4.4 → 4.8

[h3]Halberdier Sergeants Mastery[/h3]
Improved AI logic for forming Stand Firm after Charge:
  1. After Charging, Stand Firm is immediately formed at the original location.
  2. Stand Firm faces the designated Charge direction and does not change its orientation as the enemy moves.
  3. When Stand Firm is formed close to the enemy, the attack frequency of the unit temporarily increases
.
[h3]Rattan Roundshields Mastery[/h3]
  1. Increase HP.
  2. Increase slashing defenses.
  3. Every 2 attacks will trigger an area effect of [Poisoned Weapons], which reduces the enemy's movement speed and damage while causing continuous bleeding. (The effects are calculated separately and cannot be stacked)
  4. Reduces damage taken from infantry units
  5. Reduce damage taken from 4-star and 5-star Units.
  6. Increase the effect of the [Poisoned Weapons] debuff, which reduces enemy movement speed and damage.

[h3]Rattan Pikemen Mastery Adjustment[/h3]
  1. Increase HP.
  2. Increase slashing defenses.
  3. Every 2 attacks will trigger an area effect of [Poisoned Weapons], which reduces the enemy's movement speed and damage while causing continuous bleeding. (The effects are calculated separately and cannot be stacked)
  4. Reduces damage taken from infantry units
  5. Reduce damage taken from 4-star and 5-star Units.
  6. Increase the effect of the [Poisoned Weapons] debuff, which reduces enemy movement speed and damage.

[h3]Grayhair Garrison[/h3]
  • [No Retreat] will launch an immediate attack when it's impossible to form a formation, continuing until there's enough space for a formation.
  • Improved the hitbox of the spearman's attack distance.
  • Adjust the [Stubborn Resilience] troop trait:
    Sword & Shield: Excel at defending and counter-attacking. They will reduce damage taken during counterattacks while repelling enemy units.

[h3]Long-distance Charge[/h3]
[Long-distance Charge] is a common characteristic for lancer cavalry. All lancer cavalries have already incorporated it. Adjustments will be made to the descriptions of the following units:
  • Dagger-Axe Lancers: Remove [Sprinters], add [Long-distance Charge].
  • Tundra Yeomen: Add the [Long-distance Charge].
  • Chevaliers: Add the [Long-distance Charge]


III. OTHER CHANGES


[h2]Other Changes[/h2]
[h3]Activity Time Adjustment Info[/h3]
We have recently received feedback from our Warlords requesting more time to participate in [Free Battle] and [Deathmatch]. Therefore, after this week's maintenance, the activity times will be adjusted. You can find more details below:
  • Monday: Deathmatch 20:00-24:00 UTC+8
  • Tuesday: Free Battle 20:00-24:00 UTC+8
  • Saturday: Free Battle 20:00-24:00 UTC+8
  • Sunday: Free Battle 20:00-24:00 UTC+8
  • Sunday: Deathmatch 20:00-24:00 UTC+8

[h3]Basic System.[/h3]
  1. In Ranked Battle, if a disconnection occurs, the current match's outcome will be determined..
  2. The default setting for [Newbie Camera] will be changed to [Classic Camera].
  3. Changes have been implemented to the Merchant Bandits on the World Map, reducing the density of NPCs to an appropriate level.
  4. Add a Watchman for Turul Város

[h3]Adjustment for Tutorial[/h3]
  1. Optimize the tutorial Map [Unit Control Training] and [Augolia].


IV. Bug Fixes & Improvements
  1. Fixes the issue of potential memory corruption when opening the pop-up web browser.
  2. Fixed the issue causing client crashes when multiple loads were occurring due to reconnection.
  3. Fixes the issue of incomplete display of scroll item titles.
  4. Fixed the issue with the collision of a city wall step in the Siege Battle map [Turul Város].
  5. Fixes the display issue with the Equites attire.
  6. Fixed the issue where a texture is missing on the Siege Battle map [La Grande Gloire].
  7. Fixed the issue of of missing data in the Death interface.
  8. Fixed the issue of an incorrect background during character creation.
  9. Fixed the issue of other players shaking while on horseback in low graphics settings' field of view.
  10. Fixed the issue where the poleaxe [Earthen Nourishment] can also take effect on non-poleaxe heroes.
  11. Epic quality Artillery can now be donated to the [Fame Envoy] and will contribute 300 donation progress.

"Golden Autumn, Grand Conquerors" Event Notice



I. Gifts from Monkey King


Log in during the event to get [Secret Treatise] x50 and [Random Infantry Manual] x10!
Runs from Sep 27 (after maintenance) through Oct 12 (until maintenance).


II. [Guts & Glory] (With [Monkey King]) Available for a Limited-time


  1. Part of the [Guts & Glory] rewards can be unlocked for free. You can also purchase [Monkey King] hero attires or [Monkey King] packs to rank up in [Guts & Glory] and unlock all premium rewards!
  2. You may claim all premium rewards of ranks you've earned by purchasing [Guts & Glory] at any time.
  3. After [Guts & Glory] ends, rewards can be claimed until the next version update. (You may still purchase [Guts & Glory] during this time to get all premium rewards.) Rewards still unclaimed at the time of the next version update will be lost, so claim them in time!

[h2][Guts & Glory Rank][/h2]
  1. Complete event quests to earn experience and rank up for tons of rewards.
  2. The event contains daily, sign-in, badge, and matchmaking quests. Daily quests refresh at 00:00. You can earn 1,100 points from sign-in and daily quests. Badge and matchmaking quests can be completed at any time, and each of these may be completed up to 30 times. You can earn 600 points from these.
  3. You will no longer be able to obtain experience from these event quests after reaching maximum rank (1,500 experience). Experience can only be gained from quests and cannot be bought.

[h3]Partial Reward Overview[/h3]
  • Epic Hero Equipment Schematic Crate
  • Treatises
  • Golden Treasure Orders
  • Unit Mastery Items
  • The exclusive avatar [Monkey King].

Runs from Sep 27 (after maintenance) through Oct 12 (until maintenance).
Rewards can be claimed until Oct 19 (until maintenance); you may still purchase [Guts & Glory] during this time.


III. Attire Treasure [Divine Ocean] is Here



Spiritual light seeps through the void, to be used at your beckon and will. The legendary spear skin [Gold-banded Staff] is here! Obtainable for a limited time from Sep 27 to Oct 26 (until maintenance).

You can acquire it under [Attire Treasure (G)], and the chances are as follows:
  • Spear attire [Gold-banded Staff] 0.5%
  • Sealed Weapon Skin (Previous Seasons) - 14%
  • Uncommon or Rare Attire - 85.5%

You can check the exact drop rates in the [Attire Treasure (G)] menu in-game.


IV. [Flag Frenzy] Returns with New Maps!


[h2]Time[/h2]
Runs from Sep 27 (after maintenance) through Oct 12 (until maintenance).
Lotus Ash Sea\Dragonrise Island\Jaderock Creek\Sandstorm Gorge(UTC+8)
Available between 12:00-14:00 and 18:00-22:00 every day.

Espada Forest(UTC-4)
Available between 10:00-13:00 and 16:00-19:00 every day.

[h2]Entrance[/h2]
Press J to open the Matchmaking interface and choose [Flag Frenzy] to enter.

[h2]Rewards[/h2]
You've got a chance to earn [Poem Collections] throughout the [Flag Frenzy] mode. Up to 50 [Poem Collections] drop each week.
The drop event lasts from September 27 after maintenance to October 11 at 0:00. Drop count resets every Wednesday at 00:00 (server time).

[h2]Mode Info[/h2]
[h3]Map[/h3]
  • Canyon (New),
  • Arandil

[h3]Rules[/h3]
Win Conditions
  • The map comprises three phases and three locked flag points. A preview will appear which flag can be contended for in each phase. The first side to win during two phases wins.
Flag Points
  • A team gains progress when they're the only ones with heroes inside capture range.
  • There's a time limit for each phase. Should the time run out, the one with the most progress wins the phase.
  • Naturally, capturing the flag immediately wins you the phase.
Between Phases
  • After each phase, all players on the side with the most flag captures recover to up to 525 leadership, while players on the other side recover to up to 600. In case of a tie, both teams recover to up to 600.
  • The next phase's flag point unlocks after a certain time.
Armor, Artilleries & Units
  • You'll be provided with armor, artilleries and units, but any runes you've equipped will still take effect.
Leadership Refunds
  • It costs leadership to draft units from supply points or the deployment menu. You'll be refunded leadership based on how many soldiers remain of a unit you withdraw.
  • Units that have retreated cannot be drafted again.


V. Total Spendings Return & Pavilion of Glory Available for a Limited Time
  • Spend a total of 500 Sovereigns: Golden Treasure Order x1, [Peach of Immortality] x50
  • Spend a total of 1,000 Sovereigns: Golden Treasure Order x1, [Peach of Immortality] x50
  • Spend a total of 2,000 Sovereigns: Golden Treasure Order x2, [Peach of Immortality] x100
  • Spend a total of 3,000 Sovereigns: Golden Treasure Order x2, [Peach of Immortality] x100
  • Spend a total of 5,000 Sovereigns: Golden Treasure Order x3, [Peach of Immortality] x200
  • Spend a total of 10,000 Sovereigns: Banner of Unity Selection Box x1, [Peach of Immortality] x500
  • Spend a total of 20,000 Sovereigns: Golden Treasure Order x5, [Peach of Immortality] x1,000
  • Spend a total of 30,000 Sovereigns: Golden Treasure Order x8, [Peach of Immortality] x1,000

Runs from Sep 27 (after maintenance) through Oct 19 (until maintenance).

You'll be able to exchange the limited-time item [Peach of Immortality] you earn from Total Spendings Return events in the Pavilion of Glory for amazing rewards. Below are some of the available rewards. You can check out the full range of rewards in-game in the [Pavilion of Glory (O)] menu.
  • Treasure Essence x150
  • Doctrine Water x100
  • Banner of Unity Selection Box
  • General Pay Off Vouchers
  • Golden Treasure Orders

Runs from Sep 27 (after maintenance) through Oct 26 (until maintenance).


VI. Conqueror's Journey Battlefield On, Doctrine Pool Updates


Conqueror's Journey Battlefield is on, and you can use the [Secret Treatise] to Excavate. New Doctrines are available in Conqueror's Journey Battlefield: Paradox Doctrine, Power Champion Doctrine, Epic Spear Doctrine A, Bloodletting Doctrine, Zealous Knight, and Ardent Knight.
Runs from Sep 27 (after maintenance) through Oct 19 (until maintenance).


VII. Preorders Starting for the New 5-Star Unit: Zweihander


[h3][Zweihander] Basic Preorder Bundle[/h3]
Contains: Zweihander Unlock Order x4
Original Price: 4,000 Sovereigns
Discount Price: 2,800 Sovereigns

[h3][Zweihander] Deluxe Preorder Bundle[/h3]
Contains: Zweihander Unlock Order x4
Original Price: 7,000 Sovereigns
Discount Price: 4,900 Sovereigns
Available from Sep 27 (after maintenance) through Oct 8, 24:00 (UTC+8).


VIII. Special Discounts


[h2]Single Item[/h2]
  • Hero Attire [Monkey King], original price: 1,980 Sovereigns,4, discount Price: 1,680 Sovereigns, buy Limit: 1
  • Mount Attire [Wukong Transformation], original price: 1680 Sovereigns, discount price: 1280 Sovereigns.
  • Unit Attire [Wukong & Heaven], original price: 1680 Sovereigns, discount price: 1280 Sovereigns
  • Unit Banner [Banner of Unity], original price: 680 Sovereigns, discount price: 500 Sovereigns

[h2][Monkey King] Pack[/h2]
  • Hero Attire [Monkey King]
  • Mount Attire [Wukong Transformation]
  • Unit Attire [Wukong & Heaven]
  • Unit Banner [Banner of Unity]
  • Original price: 6,020 Sovereigns
  • Discounted price: 3,680 Sovereigns

Buy Limit: 1
*Purchase can be made at the O-Event-Attire Discount Sale.
*If purchasing Hero Attire separately, you can spend 2080 Sovereigns to buy the upgrade pack which includes Mount Attire [Wukong Transformation], Unit Attire [Wukong & Heaven], and Unit Banner [Banner of Unity].

[h2]Golden Treasure Orders[/h2]
Original Price: 150 Sovereigns
Discounted Price: 120 Sovereigns
Buy Limit: 50

Discount sale from Sep 27 (after maintenance) through Oct 19 (until maintenance)

Join the "Nirvana" Livestream - Unveiling $20 Million in Rewards!



[h2]Are you excited to learn about the upcoming updates for "Conqueror's Blade"?[/h2]
Would you like to seize incredible rewards in the process? It's all waiting for you in the official Conqueror's Blade LIVE stream on September 25th.

Mighty Warlords, do you remember the "Nirvana" Optimization Campaign we introduced just a week ago?
After an extensive period of preparation, optimization, and fine-tuning, we're thrilled to connect with you during our LIVE stream. We can't wait to provide a detailed progress report, share the upcoming phases of our optimization campaign and, of course, answer your questions.

However, this LIVE stream is not just about dry reports. We have something extraordinary up our sleeves - a reward plan valued at $20 Million.

And there's more excitement in store during the upcoming LIVE event.
As a token of our gratitude for your passion for Conqueror's Blade, we've prepared exclusive gift codes that will be revealed during the stream, available for the lucky Warlords to activate in-game and receive:
  • 2 Treatises
  • 1 Limited-time Epic Title
  • 50,000 Bronze Coins
  • 2 Random Epic Artillery Chests

[h2]Join us for the LIVE stream, commencing at 19:00 (UTC+8) on September 25th.[/h2]
[h3]Access the LIVE stream through the following links[/h3]
Youtube: https://www.youtube.com/channel/UCzgcLuM-kecLux1A3csn_Jg

Twitch: https://www.twitch.tv/conquerorsbladedevs