Patch 157
Patch notes of Steam update #157, released on May 20th, 2023:
[h2]Maps[/h2]
[h3]FoF Depot[/h3]
[h3]Hairball[/h3]
[h3]Hairballer[/h3]
[h3]Island17[/h3]
[h3]Minigames[/h3]
[h2]VScript[/h2]
[h2]Miscellaneous[/h2]
[h2]SDK tools[/h2]
[h2]Maps[/h2]
[h3]FoF Depot[/h3]
- Changed map's time of day
- Re-added the windmill
- Made skulls pickupable
- Fixed missing or/and broken props
- Fixed missing or/and broken soundscapes
- Tweaked map boundaries
- Various minor tweaks
- Renamed the map file from jb_depot_fof to jb_fof_depot
[h3]Hairball[/h3]
- Fixed the Displacer's alt fire not teleporting players
[h3]Hairballer[/h3]
- Fixed the Displacer's alt fire not teleporting players
[h3]Island17[/h3]
- Adjusted spawn points used in SvT, SvM, and Shidden game modes
[h3]Minigames[/h3]
- Increased props spawn rate during the prop fight minigame
[h2]VScript[/h2]
- Fixed just connected players couldn't be found by their name or userid
[h2]Miscellaneous[/h2]
- Fixed servers not being added to the server browser's history
- player_connect_full event will now also be sent for bots
- Fixed vital NPCs could be safely removed with the Remover tool
- Fixed players could telefrag objects outside of their collision box
- Fixed env_laser not dealing damage
- Fixed client crash on level load when the cl_forcepreload convar is enabled
- Fixed the errors spam in the console when the model quality is set to lower than 'High'
- Fixed some translucent static props not rendering
- Fixed some maps having pure black brush surfaces
- Raised the default file size limit for the unpacked files from 150 to 256 megabytes
[h2]SDK tools[/h2]
- Fixed syntax breaking typo in the FGD file
- Fixed text files getting extra newline symbols when packed into BSPs
- Fixed vrad spewing errors while processing materials used by static props