Update 1.24.1-1.24.2

UPDATE 1.24.1:
- [Fixed] Necromancer's skill "Seal of the Death" did not create shadow
- [Fixed] The description of the Necromancer's skill "Seal of the Damned" at level 25 was incorrect
- [Fixed] Mercenaries disappeared when re-visiting the Camp
- [Fixed] In the tutorial it was impossible to pick up some subjects
- [Fixed] In tutorial, when changing class, the armor and helmet could be gone
- [Fixed] In the tutorial it was impossible to choose a starting class when playing on a gamepad
UPDATE 1.24.2:
- [Generation] Added a new mechanism - "Corrupted Guardian" (Catacombs)
- [Gameplay] Shells can now move when they hit the pipes (Catacombs)
- [Balance] Dog's stun time increased from 12 to 16 seconds
- [Misc] In the latest update, King of Bones could die many times due to a bug, so for all players who have this boss level above 15 his level will be reduced
- [Fixed] Immortality of the Dog could not work properly if he died in a non-standard dungeon (for example, in the boss arena)
- [Fixed] Many zombies and some other creatures could approach the player’s character and not start attacking him
- [Fixed] Some effects could remain on the character even after removing the item on which they are applied
- [Fixed] Grim Paladin could be attacked without entering his arena
- [Fixed] Pumpkinhead gates could disappear not only after exiting them, but simply when loading save
- [Fixed] Visual effects of poisoning could not be displayed and vice versa - displayed, even if disabled in Settings
- [Fixed] Performance hints might not be fully displayed on the character selection screen (at the selected low screen resolution)
- [Fixed] Bosses inflicted less damage to pets than they should have
- [Fixed] Some sounds could be played even with the volume turned off in Settings
- [Fixed] Retractable spikes could be displayed under other sprites (such as objects and descent)
- [Fixed] Several fixes in the descriptions