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VirtualCast News

[Beta version] VirtualCast ver1.9.3e release

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]Improvements[/h2]
  • The calibration is now done based on the user height setting when changing an avatar. For this reason, please make sure to set your height.
    • If you want your avatar to stand while you are seated in reality, you have to change your height setting.
    • This feature is planned to be improved in future updates.
    • For details, see this wiki page.
  • Reduced the computational load of the movie capture item when it is not recording.
  • Changed the behavior of the context menu to follow the movement of the player to improve usability.
    • Added a line to indicate which item the context menu is opened for.

[previewyoutube][/previewyoutube]

[h2]Changes[/h2]
  • Shrinked the size of the ring menu and the context menu.
  • You can no longer attract preset items that are spawned by players other than yourself.
  • A studio owner can now lock or unlock the position of VCI items spawned by players other than the owner themself.
  • The [Yes] button is now on the right side of THE SEED ONLINE integration dialog.

[h2]Bug fixes[/h2]
  • Fixed the issue where user icons for SHOWROOM users were not acquired properly.
  • Fixed the issue where your change in the visibility of items whose ownership you don't have was not in sync with other players.
  • Fixed the issue where nicolive cruise comments were not spawning properly.
  • Fixed the issue where the movie capture item was not working properly in the environment where the name of the Windows user account contains multi-byte characters.
  • Fixed the issue where button names in the attract list for custom items were incorrect.
  • Updated the SteamVR controller bind setting for Cosmos controller
    • You can now walk and change facial expressions by just tilting the joysticks.
    • You can now use the items by pressing the grip button.

[h2]VCI[/h2]
For details on the update of VCI, refer to this wiki page.
[h3]New features[/h3]
  • The join and leave notification of direct viewers is now acquirable from VCI.
  • Added the scale and position settings for attachable VCI.
    • For details, see this wiki page.

[h3]Bug fixes[/h3]
  • Fixed the issue where the function vci.assets.HapticPulseOnTouchingController was not working properly in VCI.

[Beta version] VirtualCast ver1.9.3d release

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]New features[/h2]
Added Graphics tab in the Settings in which you can specify detailed settings related to graphics.

[h2]Changes[/h2]
  • You can now choose from the ring-menu whether or not characters bob up-and-down while walking.
  • You can no longer join official studios with direct-view mode.
  • Changed the hierarchy of [User Height] in the ring-menu.
    • Moved from [System] > [Motion filter] > [Parameter Settings] > [User Height] to [System] > [User Height]

[h2]Improvements[/h2]
  • Now, your height will be estimated and saved on the first calibration.
  • Now, you can attract items and custom items toward you by using ring-menu.
    • [Item] > [Attract]
    • [Custom Item] > [Attract]

[h2]Bug fixes[/h2]
  • Fixed the issue where locations and items placed permanently on official studios didn't load properly in certain cases.
  • Fixed the issue where the maximum number of direct-viewers was not distinguished from the number of usual performers.
  • Fixed the issue where the rich-text format was usable on the rooms list.
  • Fixed some minor issues.

[h2]VCI[/h2]
[h3]Changes[/h3]
  • Enlarged the FPS display on the debug console and shortened the refresh interval.

[h3]Bug fixes[/h3]
  • Fixed the issue where moving a grabbable VCIPlayerSpawnPoint on y-coordinate direction resulted in users joining the studio from then on to spawn on the moved y-coordinate.
  • Fixed the issue where VCI items with its RigidBody's [Constraints Freeze Position] set could be pulled using hand laser.
  • Fixed the issue where some mp3 data couldn't be played.

[Stable version] VirtualCast ver1.9.3b release

The connection flow with THE SEED ONLINE has been changed in this version. Due to the change, you need to reconnect with THE SEED ONLINE even if you had already done so in a version before 1.9.2d. If you have already connected with THE SEED ONLINE on the beta 1.9.3b version, the integration information will be migrated. Thank you for your understanding.


[h2]New Features[/h2]
[previewyoutube][/previewyoutube]
  • Added a feature to pull distant items, such as VCIs and gifts, toward you.
    • Long-press the menu button to emit laser. Aim at an item of your interest and pull the trigger to bring the item toward you.
    • This feature may not work well with VCIs whose center is not aligned with the center of its collider.

[h2]Changes[/h2]
  • Optimized the communication process during studio entrance.
    • Now, the loading of your own VRM and location VCI will be prioritized over other VCIs.
  • Now, not only the studio owner but also the spawner of the item can lock the items spawned.
  • You can now see the illustration of Valve Index controller in the calibration and the tutorial when you have Index controllers connected.
  • Back-side of the ring menu is no longer rendered.
  • You can no longer use rich text tags on your name tags.
  • Now stable versions and beta versions share the same THE SEED ONLINE integration information.

[h2]Improvements[/h2]
  • Reduced overall load.
    • Due to this, the update frequency of the viewfinder of the capture camera will be reduced according to the number of capture cameras in existence.

[h2]Bug fixes[/h2]
  • Fixed minor bugs.

[h2]VCI[/h2]
[h3]Changes[/h3]
  • GetHeadMountedDisplayType can now recognize and return "Index."
    • Before this version, "Vive" was returned even when you are using an Index controller. From this version, "Index" will be returned if you have any Index controller connected regardless of the HMD in use.

[h3]Improvements[/h3]
  • Optimized Lua function calls.

[h3]Bug fixes[/h3]
  • Fixed the issue where some UIs became inoperable when you have multiple subitems with the same name.
  • Fixed the issue where you couldn't acquire information for other players with GetAvatars() function.

[Beta version] VirtualCast ver1.9.3c release

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]Changes[/h2]
  • Changed the background of the ring menu to be opaque to reduce rendering cost.
  • You can no longer talk to others when using the direct view mode.

[h2]VCI[/h2]
[h3]New features[/h3]
  • You can now specify where performers spawn in a VCI location.

[h3]Bug fixes[/h3]
  • Fixed the issue where the arguments of types.lua are not exported as expected.
  • For more information on the changes of VCI, please refer to this wiki article.

[Beta] VirtualCast ver1.9.3b release

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.

[h2]New Features[/h2]
[previewyoutube][/previewyoutube]
  • Added a feature to pull distant items, such as VCIs and gifts, toward you.
    • Long-press the menu button to emit laser. Aim at an item of your interest and pull the trigger to bring the item toward you.
    • This feature may not work well with VCIs whose center is not aligned with the center of its collider.

[h2]Changes[/h2]
  • Back-side of the ring menu is no longer rendered.
  • You can no longer use rich text tags on your name tags.

[h2]Improvements[/h2]
  • Reduced overall load.
    • Due to this, the update frequency of the viewfinder of the capture camera will be reduced according to the number of capture cameras in existence.

[h2]Bug fixes[/h2]
  • Fixed the issue where partner icons are not displayed.
  • Fixed the issue where the behavior of feet are strange when using two trackers.
  • Fixed the issue where you couldn't use fingers with Index controllers.
  • Fixed the issue where you cannot lock the camera monitor.
  • Fixed the issue where the user icon is not displayed on the inventory page of THE SEED ONLINE on the title.

[h2]VCI[/h2]
[h3]Improvements[/h3]
  • Optimized Lua function calls

[h3]Bug fixes[/h3]
  • Fixed the issue where you couldn't acquire information for other players with GetAvatars() function.