[2.0.4] Reworks, Polishes, & New Hungary Previews: King Tiger and more!
Hello again!
[p]This update is primarily spent polishing a ton of game features and fixing some of the most commonly reported issues. [/p][p][/p][h3]New Features: [/h3]- [p]Improved terrain snow shader[/p]
- [p]General UI and icon updates[/p]
- [p]Improved UI text hint style[/p]
- [p]Added new “Final Phase” warning[/p]
- [p]New ammo pickup system allowing squadmates to share compatible ammunition. This allows for example British infantry to carry ammo for the Bren gunner, just like it was in WW2[/p]
- [p]Reworked hit registration system with more accurate hitmarker and penetration feedback[/p]
- [p]Reworked medical treatment system: now requires analysis of injury to know how to save patient[/p]
- [p]Improved various cannon firing animations[/p]
- [p]Added QF 6-pounder L50 and M1 57mm gun[/p]
- [p]Camo Additions[/p]
- [p]Added Sherman “Sheik” camo (late 1943 / early 1944 – Italy)[/p]
- [p]New German mid-war bicolor and late-war tricolor camouflages[/p]
- [p]Improved Soviet camouflages to resemble whitewash over green base[/p]
- [p]Added additional Soviet camouflages for Sherman tanks[/p]
- [p]New yellow star and stripe Stuart camo (seen in Tunisia)[/p]
- [p]New system to visually represent vehicles as burned after internal component explosions (for vehicles supporting camo system)[/p]
- [p]Scrim on M10 Wolverine[/p]
- [p]New German uniforms:[/p]
- [p]German M40 Coat with SS Smock[/p]
- [p]German M40 Coat with Zeltbahn [/p]
- [p]German M40 coat with Tablecloth[/p]
- [p]Animations[/p]
- [p]New transport vehicle TPS animations[/p]
- [p]New Bren gun animations (synced sounds pending)[/p]
- [p]New Lebel 1886 animations (synced sounds pending)[/p]
- [p]New plane enter, idle, and exit animations[/p]
- [p]Radio operator overhaul:[/p]
- [p] Radio operators can now independently call artillery and tank support without requiring leader requests[/p]
- [p]Reworked coordinate system converting inputs into real in-game world coordinates[/p]
- [p]Dedicated minimap UI for pinpointing artillery strikes[/p]
- [p]Ability to select artillery shell type during radio call interaction[/p]
- [p]Additional polishing and improvements to the radio system[/p]
- [p]Quick press L1/LB reassigned to switch camera mode (FPS/TPS) for improved gamepad usability[/p]
- [p]Support for the Hungarian alphabet[/p]
- [p]Localization improvements and upgrades[/p]
- [p]Improvements to various squad loadouts[/p]
- [p]New fence model for the style of "Cattle Fence 02"[/p]
- [p]New map editor mass replace / rotate / scale feature[/p]
- [p]Camouflage:[/p]
- [p]Improved German camouflage schemes for higher consistency and more authentic patterns[/p]
- [p]Fixed Saharan camo issues[/p]
- [p]Corrected Chinese tank camos and decals[/p]
- [p]Added new camo system to various vehicles:[/p]
- [p]Macchi MC. 200[/p]
- [p]Macchi MC. 202[/p]
- [p]Grumman F4F Wildcat[/p]
- [p]Douglas SBD Dauntless[/p]
- [p]Horsa Glider[/p]
- [p]IL-2[/p]
- [p]Fixed a bug causing AI vehicles moving to the direct center of objectives instead of random positions around them. Expect an increase in AI vehicle competency with this fix![/p]
- [p]Fixed bayonet installation system issues[/p]
- [p]Corrected Stuart Honey periscope functionality[/p]
- [p]Resolved rare crash issues on Nintendo Switch (Update pending approval for the Nintendo console)[/p]
- [p]Fixed retreat retreat order triggering when entering a destroyed vehicle as infantry squad[/p]
- [p]Adjusted and refined cannon explosion effects[/p]
- [p]Fixed prop collision issues and improved map prop loading performance[/p]
- [p]Resolved ammo refill incorrectly adding a dummy Panzerfaust rocket[/p]
- [p]Fixed Carcano M91/38 bolt model[/p]
- [p]Corrected Sherman meshes and materials[/p]
- [p]Adjusted Panther armor values[/p]
- [p]Resolved issues in squad loadouts and missions[/p]
- [p]Fixed Italian building collision problems[/p]
- [p]Corrected TPS camera setting not applying when taking control of already spawned vehicles[/p]
- [p]Fixed localization errors[/p]
- [p]More customizable violence settings[/p]
- [p]Various missions across multiple campaigns tweaked for balance purposes [/p]
Coming Soon...
[p]We're now on full-speed-ahead on the upcoming Hungarian DLC, centered on the Siege of Budapest and the battles around Lake Balaton in January-March 1945. In the coming months, we will continue sharing previews as development progresses. Those who want earlier insights can follow the work-in-progress updates on our official Discord Server. [/p][p]Several vehicle additions are coming to the base game as well very soon. The M3 Half-track family has been reworked and expanded with multiple new variants, including mortar carriers, artillery support versions, and anti-aircraft configurations.[/p][p]Hungary DLC Previews
[p]For the upcoming DLC we can finally reveal the long-awaited Tiger II / King Tiger tank! [/p][p]