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Chilly DevLogs from Alaska! #97 GAME MECHANICS: Crafting & Tools

Welcome to a 97 DevLog for Alaska Gold Fever!


Hello again, explorers!

This time, we’re focusing on the tools that keep you going - and the systems that let you create, improve, and survive in the harsh Alaskan wilderness.

Gathering the Basics


Everything starts with simple resources.
As you explore, you’ll gather sticks and stones - the foundation for your first tools. Sticks are especially useful, not only for crafting but also for starting campfires and surviving the cold.

Don’t feel like picking them up one by one?
No problem - you can process wood into sticks and get what you need much faster.



Workstations


To craft more advanced items, you’ll need proper equipment.
Across Alaska, especially near most mines, you’ll find different workstations:

Quick Craft
Basic crafting on the go. Allows you to create simple items using materials from your inventory - no station required.

Campfire Cooking
The most basic way to prepare food. Using a campfire, you can cook simple meals that provide small bonuses and help you stay efficient during exploration.

Workshop
Your primary crafting station for tools. This is where you create and maintain essential equipment like pickaxes and other mining gear.

Carpentry Station
Focused on wood-based crafting. Used to create structural elements like supports, rails, and other construction components needed in and around the mine.

Furrier Workstation
Used for processing animal materials. Turn gathered resources into useful clothes that can protect you in harsh conditions.

Stove Cooking
An advanced cooking station. Found in better facilities like a motel kitchen, it allows you to prepare more complex meals with stronger and longer-lasting bonuses.



Cooking & Buffs


Food in Alaska isn’t just for flavor.
Using recipes, you can cook different meals - especially in better locations like a motel kitchen (once you build it). Higher quality dishes provide useful bonuses that can support your work and exploration.

But don’t worry - your character will never starve.
We decided to remove hunger as a strict survival mechanic to keep the experience more enjoyable and less punishing ;)



Upgrading Your Tools


Basic tools are just the beginning.
You can upgrade certain equipment - like your pickaxe - using gems found in the mines:
topaz, ruby, emerald (missing a sapphire, eh?)

Each gem improves different parameters, making your tools more efficient and powerful.
Upgrades are performed at the Engineer’s Workshop, so make sure to visit him in town!



More Than Just a Pickaxe


You’ll have access to a variety of tools, each serving a unique purpose. For example::

Axe - for cutting trees, but also for removing rails and supports inside the mine
Dynamite - a fast way to break through parts of the mine walls… but it comes at a high cost

Choosing the right tool for the job can save you time - and sometimes your life.
Press TAB to open inventory menu.
Assign (equip) tools by selecting them (highlighted items are equipped)
Use 1,2,3 and 4 to cycle between equiped tools.
Use ALT to hide a currently equiped tool.



What Comes Next


In the next DevLog, we’ll move beyond tools and take a look at a different side of life in Alaska - running your own business.

From managing a motel, to building a farm, to expanding your mine with hired workers - we’ll show you how to turn your hard-earned gold into something bigger!

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⛏️⛏️⛏️⛏️⛏️⛏️

Baked Games Team

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Chilly DevLogs from Alaska! #96 GAME MECHANICS: All About Gold

Welcome to a 96 DevLog for Alaska Gold Fever!


Hello again, explorers!

Gold is the reason you’re here.
The dream. The goal. The thing that keeps you digging deeper into the cold Alaskan ground.

Today, we’re taking a closer look at how gold actually works in the game - from raw finds to cold, hard cash.

"Aurum omnia vincit"


Gold conquers all! Not all gold is equal - as you explore and mine, you’ll come across different types of gold:

Gold Dust - small, fine particles.
Gold Flakes - more noticeable and valuable.
Gold Nuggets - the real prize. Rare and worth a lot.

Each type has its own value - and finding better forms of gold is always a satisfying moment!



"Non omne quod nitet aurum est"


Not all that shines is gold ;) Raw gold isn’t always ready to sell.

To get the most out of it, you’ll need to clean and smelt what you find. This process allows you to refine your resources and increase their value.



You will need some resources to start some processes: buy mercury in local shop and don't forget to collect enought sticks to ligten up a fire! And also you will need... to wait while machinery is doing the hard work! Don't worry just go to sleep (in-game of course) and a time will skip just enought hours!



"Non aurum sed animus facit hominem"


Not gold, but the spirit makes the man! All of this happens in the Engineer’s Workshop.

You’ll find the engineer hanging out in town - feel free to walk up and say hello! He’s the one who helps turn your rough materials into something much more valuable.



"Aurum habet mundum"


Gold rules the world. So turn gold into dollars $$$!

Once your gold is processed, it’s time to make profit.

Head over to the bank, where the banker will exchange your gold for dollars. Simple as that - no questions asked.

The better the quality of your gold, the more you’ll earn. So it pays off to process it properly before selling.



What Comes Next


In the next DevLog, we’ll move on to crafting and tools - showing you how to create, upgrade, and optimize your equipment for even better efficiency in Alaska.

Until then - stay warm, and keep digging!

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⛏️⛏️⛏️⛏️⛏️⛏️

Baked Games Team

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Chilly DevLogs from Alaska! #95 GAME MECHANICS: In the Gold Mine

Welcome to a 95 DevLog for Alaska Gold Fever!


Hello again, explorers!

Today we’re heading straight back underground - not just to dig, but to build, survive, and shape the mine itself.

Because in Alaska… the mine is not a safe place.
Unless you make it one.

Hold It Together


Mining isn’t just about breaking rocks - it’s also about preventing everything from collapsing on your head.

As you dig deeper, you’ll need to build wooden supports to stabilize tunnels and keep the mine from caving in. Placing them in the right spots can mean the difference between a productive expedition… and a very short one. Watch out for sound and visual effects to know when you need to place a wooden support!



And yes - if you ever need to redesign your tunnel layout, supports can be dismantled using an axe.



Logistics Underground


A growing mine needs infrastructure.

You’ll be able to build rail tracks and use mine carts to transport debris and materials more efficiently. No more running back and forth with heavy loads - let the system work for you!



Of course, all of this requires resources.
And that means one thing:
Wood.
Lots of it.

You’ll need to venture into the forest, gather timber, and bring it back to expand your mining operations. Again, just use your trusty axe!

Bridges & Entrances


You’ll encounter gaps, cliffs, and dangerous drops that block your progress. To move forward, you’ll need to build bridges across chasms or even create entirely new mine entrances to access different areas.



Camps


Right outside each mining site, you’ll find (or be able to build) a camp - your base of operations. Here, you can light a campfire, sleep in a tent, and use crafting stations to prepare for the next expedition.

Smaller mines offer simple setups. But larger mines come with expanded camps - and even the possibility to hire workers to help you manage operations!



What Comes Next


In the next DevLog, we’ll take a closer look at what happens after the hard work is done - smelting gold and turning it into real profit. From raw material to something truly valuable, we’ll show you how your effort underground translates into money!

Until then - stay warm, and watch your step underground!

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⛏️⛏️⛏️⛏️⛏️⛏️

Baked Games Team

Try our greatest hit!
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Chilly DevLogs from Alaska! #94 GAME MECHANICS: Getting Gold

Welcome to a 94 DevLog for Alaska Gold Fever!


Hello, explorers!

We’re getting close.

The release of Alaska Gold Fever is just around the corner, and from this point on, we’ll be focusing on showing you what is already in the game - not just what will be. Of course, things can still change based on your feedback, but what you see now reflects the core experience.

So...
Let’s talk about gold!

The Mine - Where It All Begins


Everything starts in the mine.
Armed with a pickaxe, you’ll dig into frozen rock, break through walls, and search for valuable veins hidden deep underground. Mining is not just about swinging tools - it’s about observation, patience, and knowing where to dig.

Pickaxes, buckets, filters - all of those tools can be upgraded to better serve their purpose!



From Dirt to Gold


Not everything you mine is immediately valuable.
Collected material can be processed - for example, by sifting it using a bucket. Separating dirt from valuable resources takes time, but it’s a reliable and grounded way of turning effort into profit.

Get dirt to the bucket and dump it on the special filtering machine (outside every gold mine).
Use a filter and then collect what you digged. Gold, iron... or even something else?



Light in the Darkness


Underground, light is more than just atmosphere - it’s a tool.

Your lamp helps you navigate tight tunnels, but also plays a key role in locating gold veins. Gold hidden in rocks become easier to spot when properly illuminated.



Other Ways to Get Gold


Of course… mining isn’t the only option.
You can always try your luck with gold panning - searching rivers and streams using a simple pan. It’s slower, calmer, and a bit more traditional.

Or…
Well, let’s just say there are other ways to acquire gold... We’re not encouraging robbery or searching for other prospectors remains ;)



What’s Next


In the next DevLogs, we’ll continue breaking down specific systems and mechanics in detail - showing you exactly how the game plays, step by step.

Until then - stay warm out there!

⛏️⛏️⛏️⛏️⛏️⛏️

Baked Games Team

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Treasure Hunt Event Idea - Community Feedback Needed! 🗺️💰

[h2]Hey everyone! 👋[/h2]

We’re getting close to launching Alaska Gold Fever, and we’d love to get your thoughts on a small event idea we’re considering.

We’re thinking about running a limited-time treasure hunt (April 15-19 a days after the game premiere).

[h3]The idea behind the event: a group of bandits once passed through the area, hiding their loot deep inside abandoned mines. Rumor has it they never came back for it… and now it’s up to you to find those buried chests and claim the treasure![/h3]



Each day, players would search the map for hidden treasure chests, take a screenshot with the in-game coordinates, and submit it.

Rewards would include things like Steam Gift Cards ($10 / $25 / $100), plus in-game gold for everyone who finds a chest to help grow their mining operations.

[h2]
So-what do you think?
Would you actually participate in something like this?
Do the rewards feel worth it, or should we tweak them?
We’re still shaping this, so any feedback or ideas are super helpful 🙏[/h2]

We’d really appreciate it if you could take a moment to share your thoughts-thank you so much in advance for filling out the survey, we’re truly grateful for your support! 🙏

[h2]FILL A SURVEY[/h2]


Also, thank you all for your support so far-we’re getting really close to release!
We’ll be sharing more devlogs soon to keep you updated on the progress.

⛏️⛏️⛏️⛏️⛏️⛏️

Baked Games Team

Try our greatest hit!
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