Version 0.3.13 patch - bug fixes
[h3]Bug fixes[/h3]
-  Fixed companions randomly standing around and dialogue not working after looting an enemy
 -  Fixed some cases of companions not following into the next room (especially while they're busy jumping over gaps)
 -  Fixed Evelius Hunter flying backwards
 -  Updated render order of enemy corpses: most items should now be rendered in front of corpses, making them easier to pick up
 -  Fixed one blackscreen that happened when respawning in a room with a hammerguy
 -  Evelius actually pauses dialogue when opening the ingame menu during the tutorial
 -  Fixed weird item offsets when returning from the headroom
 -  Trolls should no longer get stuck at ledges
 -  Fixed pipe system breaking when directly equipping a barrel out of it
 -  Fixed armors not being interactable anymore when removed from hooks by Randos
 -  Fixed Hubert and Randos always dying when being sent into a room