Closed Beta: Update #65
[h3]ADDED:[/h3]
● Electric poles to the Normandy Farm map.
They are fully destructible.
Their destruction mode will depend if you drive them over, or shoot at them.
[h3]CHANGED:[/h3]
● You can now use free look with infantry also while aiming down sight.
● Added a brutal popup window in case the missed marker cue happens. If you see a
● Braking with land vehicles is now much less effective (30km/h --> 0km/h under 1 second before change).
● Airborne Assault gamemode on Normandy Farm.
[h3]FIXED:[/h3]
● Killing all crews of an AI controlled vehicle would not reset its AI variable which meant you could not enter it after it has been emptied.
● Spectator camera switching target could show deactivated/hidden players (as crew members) and the whole screen would turn dark.
● AI was not spawning any planes anymore (regression).
● Destroyed walls wrong height when spawned sometimes.
● Destroyed walls wrong rotation when spawned sometimes.
● Electric poles to the Normandy Farm map.
They are fully destructible.
Their destruction mode will depend if you drive them over, or shoot at them.
[h3]CHANGED:[/h3]
● You can now use free look with infantry also while aiming down sight.
● Added a brutal popup window in case the missed marker cue happens. If you see a
● Braking with land vehicles is now much less effective (30km/h --> 0km/h under 1 second before change).
● Airborne Assault gamemode on Normandy Farm.
[h3]FIXED:[/h3]
● Killing all crews of an AI controlled vehicle would not reset its AI variable which meant you could not enter it after it has been emptied.
● Spectator camera switching target could show deactivated/hidden players (as crew members) and the whole screen would turn dark.
● AI was not spawning any planes anymore (regression).
● Destroyed walls wrong height when spawned sometimes.
● Destroyed walls wrong rotation when spawned sometimes.