Dark Horizons: Mechanized Corps 0.2.1.002 has been released!
Dark Horizons: Mechanized Corps 0.2.1.002 has been released. This covers some UI changes as well as some other small non bug changes to the game. Change log is listed below.
[h2]Change Log[/h2]
[h2]Change Log[/h2]
- New Internal Coolant Flush - This is a one time use internal that removes 75 points of overload.
- Active Squad now has rules on what mech classes can be moved into each slot. We have reset the slots to defaults so you will need to redrag your mechs into valid slots.
- Changed all mentions of BP with BV to match the table top game.
- Added Splash damage on mech explosion.
- It now displays who you are following on the observer cam screen at the bottom.
- Numbers have culture variant separators (i.e. commas in larger numbers in US)
- Heat is now displayed as a bar on the weapons, max overload is displayed on engines, and group selection window shows your heat of each group compared against the max overload of the engine.
- Removed the auto rotating of the camera in the main menu and fixed the angle to the same one in the lobby.
- Changed mech stats panel to show more info on selection screen.
- Changed mech stats panel to show info different on the edit screen.
- Created a new panel on main menu to display news and release notes. Removed release notes from settings menu.
- Weapons and Equipment now show stats when hovering over a weapon instead of selecting it. A comparison with the weapon currently mounted is also provided.
- Weapons and Equipment list now lets you sort by Type or Alphabetically
- Internals now show stats in a similar way to weapons and equipment now when hovering over one.
- Added descriptions to internals.
- Added two new sliders to Input under settings to let you set zoom level 1 and zoom level 2 sensitivity. Level 1 is normal zoom and Level 2 is far zoom with sniper and LARB.