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Smalland: Survive the Wilds News

Smalland: Over 200k Copies Sold!

A deep thank you to the 200,000 Smallfolk that have played Smalland: Survive the Wilds, from the whole team, here at merge. 🌱




We want to express our deepest gratitude to each and every one of you who has supported us on this incredible journey. Your passion, feedback, and enthusiasm have been invaluable in continuing to shape the game from drawings on a page, into what it is today and what it will be when we launch from Early-Access.


[h3]Art by Ka'pora[/h3]

From the moment we launched, we were blown away by the overwhelming response and the amazing community that has formed around the game. Your dedication and love for our creation have been humbling, and we're honored to have such incredible players like you.

Whether you've been with us since the beginning or just joined recently, we want to extend a heartfelt thank you. Your continued support drives us to push the boundaries and deliver the best little adventure possible.


[h3]Base by Manta Fanta[/h3]

As we celebrate this milestone together, we're excited to share that we have even more in store for you. We're committed to providing regular updates, new content, and engaging experiences to keep the excitement going.

Don't forget to spread the word and share your love for the game with your friends. Together, let's continue to build an incredible community around our shared passion for gaming. ♥


[h3]Art by Lashir[/h3]
Thank you once again for being a part of this amazing journey. We couldn't have done it without you. Here's to many more incredible milestones ahead! 🥂


The Smalland Twitter

The Smalland Discord

Developer Faq #3

Hey Smallfolk! Here's the next instalment of our dev FAQ Friday, keeping you folks in the loop! This week we're covering some QoL features and options!

Q: Will there be modding support? A: Modding support and development is a huge undertaking and all of our mechanics and features are still in development so we can't really work towards that at the moment, however, it is something you folks have expressed a desire for and it is something we really want to consider later down the line.


Q: What, if any, are your plans for accessibility improvements? As a visually impaired person, the inventory UI and general environment design could use some more shape and color contrast! A: It is an ongoing process, we plan on doing a much 'fuller' accessibility pass closer to 1.0 as we know we're missing a few options.
We weren't originally going to add the frequently requested 'arachnophobia mode' - because we asked ourselves 'arachnophobia mode? ''Sure I get that, but what about cockroaches? The mosquitoes? The beetles? They're just as terrifying! Do we need to do all of those as well!?''
But we do, generally, cave to frequently requested features haha.


"Q: Are you planning on adding more seasonal exclusive harvests, creatures and items?
like pretty pink blossoms in spring, fallen leaves and acorn at fall, Snowdrops flower in the winter?"
A: Without spoiling any of our upcoming plans, we can say that seasonal events and surprises are absolutely something we are looking to implement. What form these will take, we can't reveal just yet!

Q: "If you guys haven't already, can you make it so more a player can tame more than one bug?
I get too attached to my tames to get rid of them for another."
A: We love our tames as well, so this is an area where we are definitely keen to introduce more features and interactions, based on player feedback. We can't give details just yet, but rest assured cool things are coming for our critter pals!

See you next week Smallfolk! We'd love to answer a lot of questions but there's only so much we can reveal! Stay tuned!

The Smalland Twitter

The Smalland Discord

Hotfix Version 0.2.61

Hi Smallfolk! Quick hotfix!

- The building part for concave pieces now correctly sockets into other building parts!
- Iron pickaxe can now harvest metal scrap, this was intended and just slipped through the cracks a little!

Adittionally, last update settings were updated to default for all Worlds, we've identified the cause and this will not happen again for future updates!

You will need to update in order to play online, you cannot play with other folk if the server versions mismatch

If you're enjoying Smalland and the Giant's Fall update, feel free to leave a review! It helps us out a lot!

Smalland: Giant's Fall Update



Greetings Smallfolk, we've been hard at work progressing the roadmap for Smalland: Survive the WIlds and we're happy to release our first major content update: Giant's Fall.

The next stage of your Smalland adventure begins in the ruins of Giant's Fall, where the Historian will send you on a quest to retrieve an ancient tome, contained within which are secrets that will lead into the next chapters of the Smallfolk saga.

[previewyoutube][/previewyoutube]

  • Pyrite resource
  • Pyrite Greatsword featuring unique attack animations
  • Pyrite armour set
  • Metal building tier with over 30 new construction pieces
  • Hornet mount, with new attack animations
  • Cosmetic vines, along with a decorative flower
  • A new enemy, the swarming colony spiders
  • A new gathering tool, the metal hatchet
  • A new body type
  • Two new story NPCs, the Historian and the Merchant
  • Catapults - talk to Nok to unlock the blueprint for this ingenious contraption that can hurl players, creatures and items across the map!
  • The option to transfer all items of a specific type into a chest
  • Attacks now have input buffers, making combat feel smother
  • A new boundary feature. WARNING: the edge of the map is now fiercely protected, and we cannot guarantee that your gravestone inventory marker will be reachable if you try to go beyond!
  • A new attack for the King Stag beetle
  • Season settings not persisting on world menu when a world is reloaded.
  • Day settings not persisting on world menu when a world is reloaded.
  • An animation issue showing players sliding in the opposite direction
  • Poison duration not showing up
  • Addressed a cause of the map's fog of war not showing
  • Addressed a cause of map waymarks resetting
  • Fixes to face-paint displaying incorrectly



Follow the Smalland Twitter for updates

Or join the community on the Smalland Discord

Community Build Showcase #3

[h2]The Eye Of Smallon[/h2]
[h3]By Manta[/h3]



[h2]The Great Hall[/h2]
[h3]Also by Manta[/h3]


[h2]Tree City[/h2]
[h3]By Benbjamminallday[/h3]


[h2][Tire Swing Home/h2]
[h3]Unforgiven[/h3]


[h2]A home fit for an Admiral[h2]
[h3] By Elusive [h3]



If you'd like your base featured, post in our screenshots on Smalland or on our discord under Screenshots!