Patch 1.1.1
Will probably have fixes pretty soon... But Happy New Year everyone! :)
- Added new ships: 3 for Venghi (2 replacing old ones), 2 for Red Skull (replacing old ones) and 2 for Children of Terra.
- Red Skull ships have ramming (melee) weapons integrated with each model. The damage increases according to relative velocity of impact, your ship's mass, if using impact boosters and has a bonus if doing a spinning roll.
- Added 3 Venghi exclusive weapons (For now they will still use other weapons).
- Civilian stations are now hostile if you have 'Marauder' Perk.
- Increased 'Lone Wolf' reputation caps to better suit it's intended Sandbox style.
- Red Skulls will no longer attack mercenaries for no reason.
- Now you can buy any ship from your background faction regardless of reputation.
- Added a rotating turret for Dorothy ship model.
- You can no longer acquire the perk 'Indoctrinated' from 'Pirate'.
- Now you can type weapon name without triggering game commands.
- Crafting: Continuous modifier Tech Level requirement reduced to 3 from 5.
- Fixed towing ships that was way too low and increased slowing mode effectiveness.
- Added option to turn Auto-Save On/Off.