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Alaloth: Champions of The Four Kingdoms News

[10.3.26] Version 1.4 Update

[h2]CHANGELOG[/h2]
[h3]Added[/h3]
  • Added a new location “Skarhjem”.
  • Added a new quest “The Truth of the Twins”.
  • Added new achievement: King of The North
[h3]Changed[/h3]
  • Changed parameters for “North Storm” weapon.
  • Changed “The Fire Beneath” quest’s journal text to inform where to find the artifacts.
  • Rebalanced all the weapons in the following categories: Quarterstaffs, Maces, Warhammers, Swords. This completes the balancing pass on player weapons that was started last year.
  • Improved map size.
[h3]Fixed[/h3]
  • Fixed bug with “The Hunt” quest, where the second task for returning the Exiles’ heads had a shorter deadline than intended causing the quest failure if the first task is completed after the 12th of the month.
  • Fixed missing “Fighting Area” top right text in Hashak Arena.
  • Fixed some text typos.
  • Improved loc for both officially & community supported languages.


[h3]Follow our official channels to stay up to date:[/h3]
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Version 1.4 arrives with new content and combat refinements!



Hello Champions!

The Northwind Update is now live, bringing Alaloth: Champions of The Four Kingdoms to version 1.4 with a new round of improvements, content, and balancing. With this update we are closing the melee combat rework that started with the Balefire update. Based on community feedback, we’ve continued refining the system and updated swords and warhammers, bringing them in line with the overall combat balance. At the same time, we are currently focusing on magic optimization. Spell systems and numbers will continue to be refined in the near future, again guided by your feedback.

[h3]NEW CONTENTS[/h3]

As with every previous update, we’ve worked not only on numbers and systems, but also on new content. Northwind introduces a new quest line, a map expansion with a new FA: Skarhjem and a new boss fight. This new story builds upon the existing lore of Kariasha, telling the tale of two legendary warriors connected to the necromancer. Without going into spoilers, to unlock the quest you will need to:
  • Defeat Kariasha
  • Reach a certain level of fame in Karak-Hohn
Once those conditions are met, you will receive the call of the Sons of the Black Sun, disciples of Volkar that some of you may have already encountered during the main campaign. If you've already maxed reputation and met requirements with your current save, fighting again in a FA will unlock the quest.

The new quest line is about two warrior twins...

[h3]IMPROVEMENTS, TWEAKS & LOC[/h3]

Northwind also brings a wide range of general improvements and tweaks across the game, including performance optimizations, minor system adjustments, bug fixes, and a pass on many gameplay values to keep everything consistent with the latest combat changes. We also revisited all supported languages, both official and community-driven, polishing and improving localization across the board. With the combat rework now complete and systems steadily refined through months of updates and feedback, Alaloth is currently in its best shape yet!

[h3]WHAT'S NEXT[/h3]

We also have one more piece of news to share. Within the next few weeks we will finally unveil the upcoming DLC for Alaloth, which many of you may remember we already confirmed in our previous update. To be completely honest, the reveal was originally planned for today, but an exciting opportunity came up, and we decided it was the perfect stage to present it properly. Because of that, we’ve moved the full announcement and all the details to that event. Trust us when we say we’re really looking forward to showing you what we’ve been working on. The wait won’t be long.

Last but not least, Alaloth is 50% off right now on Steam, featured in the Daily Deal. Check the homepage and join us—there’s no better moment to start your journey in Plamen!

As always, thank you for your support, feedback, and passion for Alaloth. Every update we release is shaped by the community, and Northwind is no exception.

Chengelog here.

Share the love!
Alberto

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A cold wind is rising!



Hello Champions!

We’re happy to officially announce Northwind, our next free update, landing soon on Steam and GOG.

Northwind brings another major round of balance updates, continuing the work that began with the melee combat iteration shortly after release. This update marks the final phase of that balancing effort, a last polish pass on core combat systems before we turn our attention to magic and endgame tuning, following community feedback. Think of it as the cold, steady wind that sharpens steel before the next storm. When Northwind launches, we’ll also reveal the first concrete details of the upcoming DLC, including its official name and release window. Yes, it finally has a name!

It’s also been a big few months behind the scenes here. After long discussions and careful planning with a major player, we've entered a new phase. The team has grown from 6 stubborn, battle-hardened developers to over 20 people working full time on our projects.

That means more resources, new projects taking shape, long-term goals becoming clearer and bolder. But let’s be very clear: Alaloth remains a top priority. We’ll keep updating, iterating, and refining it until it fully becomes the game we always imagined, even if today it already stands in its best shape ever.

After months of reflection, we’ve also updated the game’s store description. The famous line “Baldur’s Gate and Dark Souls had a child” came straight from community feedback and served us well, but over time, it also risked being a little misleading. So we refined the message.

Alaloth remains what it has always been: the first and only original isometric soulslike, forged by hand, tested by fire, and shaped by your feedback.

Northwind is close.

Share the love!
Alberto

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Season’s greetings from the Alaloth team!



Hello Champions!

As the year comes to an end, we want to take a moment to wish you all a Merry Christmas and a wonderful end of year. Most of all, thank you! Your support, passion, feedback, and enthusiasm are what keep Alaloth alive and growing. Our community has been incredible, and we’re truly grateful to have you with us on this journey.

We’ll be taking a short break during the holidays, but we want you to know that development doesn’t stop here. We are already at work on a new free update, which will bring the game to version 1.3. We’ll be announcing it soon, right after the holiday break.

As mentioned before, after setting aside the slowdowns of the past months (for reasons we’ll explain in due time), you can finally expect real, concrete news. This includes long-awaited updates on the console version and the reveal of our first massive DLC, which, at last, has a (code)name now!

In the meantime, as many of you know, version 1.2 has just been released, making this the perfect moment to jump back into the game. And with the Steam Winter Sale offering a 40% discount, it’s also a great time to pick up the game or recommend it to fellow adventurers.

Enjoy the holidays, enjoy the update, and we’ll see you very soon.

Thank you for being part of the journey!
See you in 2026! ✨

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[8.12.25] Version 1.2 Update

[h2]CHANGELOG[/h2]
[h3]Added[/h3]
  • Added new locations “Ironbrand Watch” and “Aethrakar”.
  • Added a new quest “The Flame Beneath”.
  • Added new achievement: The Withering Flame

[h3]Changed[/h3]
  • Now the “Ghostly Dust” item for the quest “The Ethereal Reckoning” will be dropped also from the “Ghost” enemy.
  • Reviewed some text during character creation, indicating Single Player Campaign as main mode and Competitive Campaign as alternative mode
  • Change handling of corrupted/unreadable save files, they will now be displayed in the save list and upon load attempts will prompt an information message.
  • Changed the current location info in the top right corner to remove empty lines when it does not present a subzone name.
  • Rebalanced all the weapons in the following categories: Battleaxes, Daggers, Great Battleaxes, Halberds, Spears, Throwable weapons and Bows.

[h3]Fixed[/h3]
  • Fixed issue with death in Hardcore Mode creating copies of unequipped items from the player’s original starter set, leading to an accumulation of irremovable items in inventory; save affected by this issue will remove extra copies of such items in inventory upon next load.
  • Fixed edge case where “Captain Vexx” could remain unkillable indefinitely making impossible to clear the FA.
  • Fixed Spear Proficiency being assigned the same passive effects as the Halberd Proficiency, it will now apply its own set of effects as intended.
  • Fixed instances of Vorastel’s minigame messages not closing upon surrendering or leaving a match.
  • “Mirror of Glamour” trinket now grants Ice Resistance instead of Ice Chance, as originally intended.
  • Fixed misc text typos.
  • Improved localization for community based languages.
  • Minor fixes granting better performances on potato hardware.

[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

https://store.steampowered.com/bundle/46630/Alaloth_Champions_of_The_Four_Kingdoms__Deluxe_Edition/