Prologue and Demo update Week #10
Hello smith friends,
after 10 weeks of tryhard, I can say that demo is ready and Prologue is nearly polished. I just want to take a bit more time to implement few more features that will bring you better quality of gameplay.
For example, there are missing few guiding cubes when you want to replace item to other position or few lines of text in other languages. I don't like to present you half baked solutions. So I'll rather put the demo in the store next week.
I'm also preparing for the Steam Next Festival, need to create some content for the stream and so on.
What was done this week?
1. Created a changelog on all those bug fixes. Big thanks to publishers QA team but also our small closed Beta group that was formed up on the game's Discord channel. With their help I was able to fix about 60 bugs (and I thought the game is clean :D) where a lot of them were hard blockers. I believe, Prologue still contains some, but, it's a lot better than it was.
2. German language is successfully implemented and now I should go on the next ones. (Chinese, French, Spanish).
3. While I'm waiting for other stuff to be done, have time to finally continue working on the Arena feature. Added a gate and these days will continue on adding more props inside. After that comes the Gladiators.

So next week, I'll update the demo and then we can share some little stories together!
Stay tuned!
VM Machal
after 10 weeks of tryhard, I can say that demo is ready and Prologue is nearly polished. I just want to take a bit more time to implement few more features that will bring you better quality of gameplay.
For example, there are missing few guiding cubes when you want to replace item to other position or few lines of text in other languages. I don't like to present you half baked solutions. So I'll rather put the demo in the store next week.
I'm also preparing for the Steam Next Festival, need to create some content for the stream and so on.
What was done this week?
1. Created a changelog on all those bug fixes. Big thanks to publishers QA team but also our small closed Beta group that was formed up on the game's Discord channel. With their help I was able to fix about 60 bugs (and I thought the game is clean :D) where a lot of them were hard blockers. I believe, Prologue still contains some, but, it's a lot better than it was.
2. German language is successfully implemented and now I should go on the next ones. (Chinese, French, Spanish).
3. While I'm waiting for other stuff to be done, have time to finally continue working on the Arena feature. Added a gate and these days will continue on adding more props inside. After that comes the Gladiators.

So next week, I'll update the demo and then we can share some little stories together!
Stay tuned!
VM Machal










